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Update #7: New Game+, Easy mode, new weapons!

New update with lots of changes!

  • Added Easy mode. It increases drop effectiveness and reduces the number of enemies on most encounters.

  • Added New Game+, unlockable for each character. This mode has 6 levels and is way more difficult than the standard mode: Less experience, less drops, and more damage from enemies. It's probably too difficult, but we'll wait for user feedback before reducing it.

  • Adjusted some amulet energy requirements to better fit their effects.

  • Amazon,Sage and Golden amulets - They now give a decent amount of mana in addition to increasing fire rate.

  • Fixed issue with Magnetic amulet and the Portal key

  • Amulet effects are reset when switching levels.

  • Changed spawn behavior so bosses aren't as vulnerable when spawning them.

  • Boss Sir Arthur - Increased speed, reduced movement time, increased health

  • Boss Gunkarr - Added some AoE damage to the sword attack.

  • Boss Poloko - Now he recovers a bit of health when spawning enemies. Increased speed of his attacks. Removed some columns of the room so there's less cover from attacks.

  • Boss Amanda - Increased leading time for attacks, increased health a bit.

  • Boss Percival - Reduced a bit attack damage

  • Boss Adam - Removed arcs that blocked AI pathfinding, now Adam can spawn Mini Golems too.

  • Boss Ignus - Added more obstacles in the room.

  • Boss Bastian - Increased speed of his short ranged attack, reduced attack delay

  • Boss Examiner Cepheus - Many changes to increase difficulty: More speed, less delays, more attack variety...

  • Added female voices for female characters (Bard).

  • Added 3 new weapons - Skull of Xanatos, Flame Mortar, Serpent Staff. The art isn't fully done yet, but they should be playable.

  • Increased number of standard rooms per level by 1.

  • Changed Death Pact perk effect so it lasts a while.

  • Perk selection screen cards are now shuffled.

  • Fixed instancing issues, the game should run a little better.

  • Added some decoration to challenge rooms, and fixed minor issues with them.

  • Added new model for challenge reward item

  • Improved visual and sound feedback for amulet interactions

  • Fixed some grammar issues with texts.

Don't forget to share your thoughts on these changes! :)

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