Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Update #3: The Big Content update

New update, featuring an impressive amount of content! Main additions are the new Endless mode and a new room setting, along with a new enemy, and lots of fixes, upgrades and balancing changes:

  • New unlockable Endless mode, with gameplay variations to ensure fun, varied and challenging gameplay for hours (if you manage to survive).

  • New room theme for Floor 2: The Quarry.

  • New enemy: Rotten stem

  • Added French and German languages

  • Balancing changes:

    • Shielded Skeletons: Fixed attack animations, reduced damage and attack distance.

    • Poloko: Reduced regeneration when spawning enemies, reduced number of carrots spawned.

    • Gunkarr: Reduced close quarters attack range

    • King Blob: Reduced attack damage

    • Adam: Increased number of small golems spawned, increased grenade speed

    • Ignus: Reduced number of minions spawned, reduced flame duration

    • Examiner Cepheus: Increased health

    • Necromancer: Increased threat value, reduced number of spawned skeletons

    • Slime: Reduced threat value

    • Basilisk: Reduced threat value

    • Carrots: Reduced threat value

    • Shaman: Reduced shot damage

    • Green slime: Reduced shot damage

    • Scarab Beetle Staff: Increased damage

    • Staff of Atlantis: Increased fire rate

    • Sphere of Ulthar: Increased damage

    • Porcupine Bomb: Increased mana usage

    • Increased poison damage rate, reduced poison state duration (so you can deal more damage with poison weapons as long as you keep poisoning them)

    • Wraith rings: Reduced vertical spread, increased homing distance

    • Reduced duration of damage over time when you exit the damage source (In other words, lava deals less damage if you quickly jump outside it).

  • The game should start at the configured resolution now.

  • Fixed player perks appearing twice.

  • Done some improvements that reduced the project size, and probably memory footprint.

  • Rewards on treasure rooms shouldn't come out flying anymore

  • Monsters on obelisk rooms no longer drop score goblets (so you can't farm them)

  • Demon: Fixed some animation issues

  • Should have fixed Stuttering some people were experiencing.

  • Fixed water reflections being white from time to time.

  • Fixed Scaredy cat perk effects stacking

  • Fixed Mudblood achievement unlocking when loading a game.

  • Fixed some achievement conditions not unlocking when playing a resumed game.

  • Prevented some cockatrices with speed boost from jumping too high.

  • You are shown an unlocked item for new game modes when winning the game.

  • Should have improved a bit performance and visual quality for Low/Lowest settings.

  • Fixed bad behavior with Magic Binding perk

  • And plenty of other minor improvements

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения