Update #5: New boss and minor improvements
This update adds a new boss on Floor 2, as well as new languages and other improvements and balancing changes.
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New Floor 2 boss: Audrey.
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The last 3 enemies of a wave are highlighted when behind walls and far away.
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Weapon balancing:
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Nikola's Surge: Damage +40%. Mana usage +25%
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Bloodthirst Needles: Damage -10%
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Butterflies: Mana usage +20%, Damage -10%, Butterfly fly time + 50%
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Crossbow: Increased freeze chance
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Freeze bombs: 100% freeze chance. Decreased damage on impact. Increased spike time.
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Shaman wand: Mana usage -10%
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Alchemist wand: Damage -33% Mana usage -50%
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Changed savegame deletion policy. Saved games are only deleted when you resume, or when you use Save & Quit again. This way you can for example pause an Endless play, and still play standard games without having to resume or lose progress.
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Changed default gamepad mappings: Upgrade is set to X button, and Y button is set to "Last weapon". This should better match usual FPS gamepad controls.
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Auto aim behavior disabled/modified for certain weapons. For example, Serpent staff projectiles won't hit where you are actually aiming, so auto aim is disabled for it.
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Changed the image for the bad ending.
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Game mode is shown in the map screen.
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Fixed wave not ending at the proper time when the Carrot Rain / Necromancy modifiers were active
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Fixed crash when resuming a game with the Magic binding perk applied
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Fixed crossbow projectile not being rendered
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Shrine effects are now checked, so effects such as "Lose Amulet" or "Amulet recharged" don't appear if they wouldn't have any effect.
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Fixed some minor typos
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Added Russian and Italian languages
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The default language is automatically detected (instead of always defaulting to English)
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