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Update #4: New enemy, Champions, lots of improvements!

New update for Ziggurat. This version features the following changes:

  • Added new Enemy: Funghi, a level 1 enemy with homing and poison cloud attacks.

  • Added enemy champions that can have increased health, speed or damage.

  • Added bestiary (not finished yet)

  • Fixed obelisk health bar disappearing too soon

  • Obelisk rooms now have to be cleared after destroying the last obelisk, instead of all enemies dying instantly

  • Fixed "master of magic" achievement

  • Increased experience drop lasting time

  • Floor 5 is now shown as "Final floor"

  • Additional images on the ending sequence (not finished yet)

  • Mouse cursor now disappears when idle

  • Button prompts now change dinamically depending on which controls you are using

  • Big spike hazard room: Made the spikes in the central area faster to traverse.

  • The ending stats and unlocks should now be properly seen after the ending sequence when completing the game

  • Escape key isn't polled on the input map dialog (it's the cancel key)

  • Removed "All" category from leaderboards (it made little sense to compare scores between different classes).

  • Fixed "It's a trap!" achievement

You can discuss this update on the discussion forums

Читать в Steam ↗

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