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Sailing, Carronade, and Conquest Mission Updates

  • Improved the influence of rudder and yard power at different speeds

  • Adjusted turn rate for all ships

  • Adjusted yard power for all ships

  • Reduced splinter damage from lower- and medium-caliber carronades and obusiers

  • Improved NPC distribution in areas close to starting zones, with fewer large NPC fleets and more solo and medium-sized NPC fleets

  • Updated NPC modules to reflect the changes to rudder and yard power

  • Reduced the initial Red Battle Timer from 5 minutes to 2 minutes, allowing players to leave the battle sooner after it begins

  • Increased the join circle at battle start to 1,500 m

Conquest Mission changes on the Caribbean Server:

  • Reduced the enemy waiting time from 15 minutes to 10 minutes

  • Doubled the flag placement distance to 7,360 m

  • The maximum flag lifetime is now 2 hours

  • Port battle will be scheduled for the end of the port battle window if flag was placed before the window end, but the placement finished after

Example:

Port Battle window: 17:00–19:00

If flag placement begins at 18:55 and finishes at 19:15, the Port Battle will be scheduled for 18:55

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