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Black Ice Patch 0.7: Biggest. Patch. Ever.

Biggest. Patch. Ever. I've been working really hard on this patch since March, and even though I've been releasing patches almost every week on the Indev version, I wanted to make sure it was great before sending it out to everyone. With all these improvements, I feel the game is now worth $15, so I've raised the price.

NOTE: YOU MUST START A NEW CHARACTER FOR THIS PATCH. This was a necessary evil, but with the new save and perk systems (details below!) it shouldn't ever happen again.

New Features:

  • PERK SYSTEM starting with unique 8 perks to change how you play (details below)

  • Leveling/Difficulty Overhaul - The game still starts pretty easy, but will get much harder, especially after level 100.

    • Talents cap at 100 (to increase end-game difficulty and reduce treadmill effect)
    • Percentage Talents are now multiplicative with item stats, which keeps them valuable even as you level
    • It's now faster XP to always try to hack higher level servers, although multihacking is still good too.
  • Engine updated to Unity 5, meaning a major physics update, so character movement feels great, the graphics are AMAZING with a new bloom plugin and DX11

  • Save/Load Update - Cloud Saves, Hackable Saves (for you modders) and:

  • You can now drop items for other players in multiplayer

  • Full Controller Support with Key Rebinding

  • Drastic Multiplayer Performance Improvements - play with 10 players at once with no issues

  • Four new amazing music tracks from V-Axys (These will not be added to the soundtrack, as V-Axys is planning a second album)

  • Aim Assist - This is subtle, but it really helps. You can turn it on for controller and mouse separately

Perks:

  • Currently, you get one perk point at level 10, and one at 20, although I will be adding more points as I add more perks. These are intended to make each character play differently, so you will need to create multiple characters to try them all.

  • Perk damage bonuses stack multiplicatively with items and talents

  • Aimhax - Adds +30 Homing to all Sniper weapons

  • Emergency Overclocking - Adds a 25% Damage and Movement Speed bonus when you're below 25% health

  • Bomb Voyage - Dropping a mine grants you a movement speed bonus - which stacks with Sprint.

  • I Expect You To Die - Lasguns pierce through everything, allowing them to deal damage to multiple targets at once

  • Discipline - Launch up to 5 Discs at once, from each Disc item

  • Drunken Master - All projectiles gain +100% Chance to Ricochet, but also 25 Drunk. It's hilarious

  • Stopping Power - Standing still grants you a 15% damage bonus

  • Hard Drive - Moving forward grants you a 10% damage bonus, but moving backwards reduces your damage by 10%

New Items:

  • Scorchporation - A Scorporation minion with the power to set your enemies aflame

  • Oersted's Mallet - Hammers circle around you, piercing and damaging everything

  • Ice-a-Kill - Icebolts circle around you, piercing, slowing and damaging everything

  • Disco Deathball - Saved the best for last. This ultimate item has a long (30s) cooldown, and only fires one disco ball - which then fires HUNDREDS of lasers in all directions, which ricochet. (shown below)

Improvements:

  • All projectile particles react to explosions and

  • Jetpack and Charge Jump items overhaul - much more fun!

  • Added rocket jumping

  • Infinite city size performs much better on every computer

  • Aimbots can now fly

  • Unique items are now more rare, and only truly unique items will drop (Loot Find is still OP)

  • The Options Menu has several new options and is organized better

  • Minion overhaul - Minions now do much more damage and are improved by your damage and health stats, but have less health overall.

  • The Homing and Drunk item affixes now work much better

Fixes:

  • Main Menu Lag eliminated

  • Private Multiplayer games now properly require passwords

  • Your Highest level server hacked is now saved, this affects which items stores sell

  • Innumerable additional fixes. Chances are if you noticed a bug in the live version before, it's gone now.

Known Issues:

  • Achievements work, but aren't pushing to Steam. This is due to either Steam or the plugin I'm using, and I will be fixing this as soon as I can

Stay tuned, everyone. I've got much more up my sleeves!

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