0.9.173 - 5/22/22 - Turret Minions
-
Added unlockable Turret Minions which fire a barrage of missiles to aoe your opponents!
-
Added Take No Damage servers, where the hack will cancel if you take any damage. Very challenging, but doable!
-
Added an option to scale the crosshair
-
Added VoidBlack weapon shader (black with dark blue highlights, reacts well to light) - as random drops and a few super duper items
-
Linked servers now also grant +2 levels (per link) and their extra Security to the protected server
-
All minions get a 25% movement speed boost
-
Popups can now jump longer distances at higher level
-
Popup and Webcrawler minions now drop with higher damage values
-
Plasma projectiles and a few other are now Lightning damage, which adds damage to shields
-
Invulnerable enemies now have a bright visual to help show they are
-
Homing projectiles now behave better: they'll now try to home to a different target after hitting theirs, and they no longer remember targets from a previous life.
-
Quest waypoints will now hide while you are hacking a boss server
-
Upgraded the dynamic spawn point system to prevent enemies spawning through walls
-
Added description for Linked Servers on the progression screen
-
Einar's Flame War now no longer pierces by default and has a little less damage
-
Friendly non-minion AI (like from fort servers) will no longer play damage sounds/numbers as if the player had caused them
-
Fixed an issue where Super Duper Dome Barriers had very little damage or healing
-
Fixed some navmesh bugs in the startup valley
-
Fixed an issue where enemies would spawn in a particular wall in the Scar area
-
Fixed a tooltip typo for common items granted affixes from perks
-
Lots of progress on the act 2 boss fight finale that y'all can't see yet :)
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.