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Update! - fully on FNA, async fixes, Linux gamePad support (Win,Mac,Linux), other fixes

Here's what we've changed in the last few weeks:

  • This update includes an upgrade of our library from Monogame-SDL2 (sorta FNA) all the way to the latest FNA. This should fix some random graphics issues, especially on older graphics cards.

  • Performance improvements! (largely due to FNA upgrade... but not entirely). Depending on what part of the game you're in, it can do 10% to 20% more frames-per-second. If you're at 60 fps, then it just stops there (to not waste your CPU) but since the cap was always at 60 fps, you'll just be using less CPU!

  • Bunch of Async fixes & tweaks.

  • We tweaked the BlueLine Cloud experience. Now, if you hit that "signup/connect" dialog, and you don't want to send us any of your super-secret-secret-data (ie: your email address), then you no longer have to put in a fake email... you can just hit "No Thanks" and you will get to play anyway.

  • When you realize it was a bad idea NOT to set up an email address (because it's **anti-**DRM that lets you access your data outside of Steam), you can add that after-the-fact.

  • GamePad support works in Linux again. That's really what forced us to update to the latest FNA ;) ...we've noticed some weird spots that don't work right with Gamepads (game settings, Rules dialog) so we'll be fixing those soon hopefully.

  • Not that it really matters to anyone YET, but all of the strings are in an "internationalization system". This means we can start translating to other languages.

Windows, Mac & Linux were all updated at the same time.

Читать в Steam ↗

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