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Patch Notes - 1.4.10 - Mega Stability Fix Patch!

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Hi everyone,

I'm pleased to announce that I've just pushed an update to the game for both PC and Mac players that should fix a number of issues with both performance and save-games -- including a major texture leak bug that would cause the game to crash at random intervals.

I hope everyone is able to enjoy the game now, and I'm sorry it took so long to fix things!

CHANGES:

  • Updated world pivot so that zooming always occurs in the center of the screen.
  • Removed old camera "easing". Replaced with improved smoothing and input is now carried over multiple frames.
  • Added support for diagonal navigation.
  • Reworked the grid and improved interactivity for better alignment with mouse position when selecting things and placing buildings.
  • Rebalanced competing kingdoms to earn money and perform tasks more slowly.
  • Reduced scaling on kingdom expansion cost and capped it at 50000.
  • Adjusted difficulty modifier.
  • Updated some text descriptions.
  • Updated Mac build to run on newer MacOS versions

SUPPLY & DEMAND:

  • Increased food output of farm.
  • Increased capacity of most storage buildings.
  • Decreased base cost of supplies in trading menu.
  • Increased base sale price of supplies in trading menu.
  • Decreased base cost of item levels in marketplace.
  • Increased base sale price of items in marketplace.
  • Supply buy sell cost now scales with difficulty mode.
  • Increased base kingdom storage.
  • Level up button is now disabled if requirements are not met.
  • Made progress towards requirements for level up clearer - Met requirements now show up in gold.

FIXES:

  • Fixed multiple texture memory leaks causing the game to crash at unknown intervals.
  • Fixed issue where a hero would go missing on load if the game was saved when they were on their way to a recovery building.
  • Fixed multiple save-game bugs resulting in black-screen when loading a save.
  • Fixed kingdom expansions not getting added to the player's final score.
  • Fixed hero social score not restoring properly if it reaches zero.
  • Fixed hero stats not getting saved (or loaded) properly.
  • Fixed AI Buildings getting added to player kingdom on load.
  • Additional save-game fixes.
  • Various other miscellaneous performance and memory optimizations.

1.4.10a [Hotfix]

  • Fixed incorrect indexing of resource limit requirement for levelling up.
  • Fixed an issue breaking the game when reaching max kingdom level.

Most save games from previous versions should now work, but if for whatever reason they don't please try starting a new game.

If there are any issues with save-games from this new version of the game, please email me your save file found in "Documents/RPGTycoon/Saves" to support(at)skatanicstudios.co.uk, and I'll do my best to review the problem and patch it.

Best, Matt

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