Update 4.51.402 - Modding Update
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Modding & Upload: publishing a map is now free, so is downloading your own map.
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Modding Tutorial: there is now a new modding tutorial on YouTube explaining the latest map editor at: https://youtu.be/02mSoaUEnWE
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Modding: game window starts flashing when a bundle update has completed, to indicate ready to continue working.
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File Dialog: double-click now opens and saves files also.
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Language: latest translations added - Thanks :-D
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Maintenance: updated Urchin.
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Maintenance: terms of service added.
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Maintenance: QR-Code generator integrated.
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Maintenance: improved logging for string parser (debug instead of error).
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Maintenance: updated libGDX to version 1.14.0 (fixes some crashes).
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Maintenance: Droid multidex option removed (obsolete).
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Maintenance: time utility updated to ISO-8601 time (proleptic Gregorian calendar).
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Maintenance: StringBuffer replaced with CharArray (inc. performance).
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Maintenance: self-hosted server status page.
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Performance: only updating audio volume when changed (~0.5% faster).
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Performance: update for general I/O (improved via profile analysis).
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Performance: improvement for string allocations (reduced allocations).
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Bugfix: Epic purchase validation didn't work anymore together with the latest Epic SDK.
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Bugfix: not showing Getdown files in file selector.
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Bugfix: wrong error handling in transaction when score serve was offline did prevent games from ending properly (exception now forwarded).
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Bugfix: SHIFT + ESC doesn't trigger dialog popup, but switches to/from fullscreen mode as designed.
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Bugfix Crashes: when in the animation editor (modding section) a blank image got added.
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Bugfix Crashes: when wait panel didn't get created yet (null pointer).
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