Update Notes v.1.0
Patch notes v.1.0
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Fixed some anchors issues with menus and interfaces
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Fixed some physics issues with boxes and R3D where he could push them
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Adjusted BLU3's movement sounds
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Adjusted buttons in the menus so they don't loop from top to bottom and left to right
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Changed and tweaked the level 1 cinematic glow on cameras
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Fixed some PlayerPrefs bugs with the subtitles
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Changed material on a Terminal in level 2 where it would not display the cue properly
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Fixed the pulse animation on the Room view in level 3
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Removed some Z-Fighting on the ground in level 3
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Lowered a keycard in level 4 for R3D
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Added a fade-in when loading a level
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Adjusted the End level of level 7 so it doesn't get stuck anymore
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Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
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Changed the sound of turrets (old sound was still on)
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Removed some idle Yellows in level 10
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Fixed a gamebreak with the End of game Scanner in level 12-14
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Made the camera a bit farther in a room with R3D in level 13
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Adjusted a focus on a terminal in level 15 (was too close)
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Fixed some Door Unlock UI would that appear after opening a door in level 15
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Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
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Removed all UI associated with BETA version
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Others...
Cheers!
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