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0.2.0 Changelog

New

  • 4 New Boons!

    • Weapon Master

    • Living Weapon

    • Breakthrough

    • Spider Spin

  • Completely rewrote level generator

  • Completely re-made Normal Bear fight

  • Added two new weapons, dropped by Normal Bear

  • Added collectible learning points

  • Added collectible blessing items

  • Bunch of new premade rooms

  • New type of treasure chest

Changes

  • Raised followers retain weapon skills, boons, and spellcasting abilities

  • Grumbuls no longer spawn with amulets, gorhounds, or small turrets in the Grumbul Tank fight

  • If a player with undead followers dies, the followers will reassign themselves to any player who comes near that also knows Raise Dead

  • Weapon's status effects only apply when an attack deals damage

  • Grumbuls in the Grumbul Tank arena no longer spawn with amulets of any kind

  • Completely re-made the Normal Bear boss

  • Regenerate now makes slimes multiply

  • New flame visual effect

  • New "zapped" visual effect

  • Made dipper effects last longer

  • Decapitated enemies who aren't immune to bleeding will bleed out now

  • Reduced damage frequency of acid

  • Completely re-made the Encyclopedia

  • Added the ability to specify potion, spellbook, and grenade types on custom kids

  • Can now jump up to 1 tile higher by holding up when leaping out of whater

  • Amulet of Force now slightly pulls usable items towards you when fully realized

  • Campfires can now bake nearby things, as long as the food isn't directly on the fire

  • More things cause detectable noise now - like being hit, bear-traps snapping shut, corpses falling, and weapons clashing

  • Can now roll by sprinting while crouched

  • Unstable plague now produces many fewer flies

  • Increased drop rate of fishanha corpses

Fixes

  • Swarm Form is broken

  • Grapple breaks if the thrower dies mid-throw

  • The same items sometimes persistently appear across multiple floors

  • Disowned player followers remain persistent across floors in co-op

  • Crash if a corpse currently being looted is destroyed by plague blight or some other means

  • Lightning Strike (Chain Lightning + Air-Dash multi-cast) sometimes places the player in walls

  • Reaper deactivates upon leaving the view during certain attacks

  • Water isn't spawning properly

  • "fx_sound" surface crash

  • Byat eye trails never disappear sometimes

  • Typo "You knows [...]" when looking at oneself

  • Bear traps draw at the wrong depth

  • Bear traps continually re-attach to large enemies after falling off

  • Dangersense only grants a speed boost when traveling to the right

  • Orbis Malus orbs are affected by status effects

  • Crash when using Break on arrow turrets

  • Crash related to fx_sound

  • Crash related to obj_creature_handle

  • Tinkerbot weapons don't persist between floors

  • Reaper can consume keys necessary for progress

  • Fur Hoods and Coats prevent heat loss entirely instead of slowing it

  • Crab's skittering sound continues to play even when it shouldn't

  • One player's pause menu doesn't draw when both players pause in co-op

  • Raising the corpse of a dead co-op player erases their traits

  • Controller still rumbles for players using keyboard controls

  • Crash when backing out of "enchant equipment" shop menu when equipment is all enchanted already

  • Crash when tracking tunnel doorways

  • Arrows hit walls immediately when fired up or down while too near to a wall

  • Can no longer press esc to back out of starting a game, or move the selection left/right after a character has been selected

  • Spell-dealers now have the proper text for the "Slow" and "Haste" spells

  • Fixed bug with fire sound effect continuing after explosions

  • Using poet's Tome ability as a spell while also having incantation causes the tome to always cast its charged version, even as a non-wordsmith

  • Tinkerbot stops animating when heavy-lifted

  • Gamepad input doesn't work in single player character select menu if the menu was entered via keyboard

  • Boulders on pressure pads repeatedly press them instead of holding them down

  • Sometimes get stuck to ceilings with the sticky feet meal

  • Tinkerer's class ability was named different things in different places

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