0.2.10d Patch Notes
Changes
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Erasing game data now asks for confirmation, and allows you to be more selective with what you want to delete
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Trap doors can be broken open with Break, to make them more consistent with normal doors
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The game now prompts you to save when you quit from the esc menu in Generous mode, and warns you about losing your progress in Permadeath and Continues modes
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Made some improvement to the behaviors of vampiric thralls
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Made dropkick much more accurate against small creatures and rolling foes
Fixes
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Crash: Tutorial crashes
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Crash: Game sometimes crashes when killing things with soul-weapons
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Crash: Several crashes related to vampiric thralls
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Goof: Some blocks have extra debug numbers all over them (that I forgot to turn off)
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Bug: Externally-loaded encyclopedia entries aren't rendering line breaks properly
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Bug: Trap floors sometimes generate without a proper entrance and spawn the player in walls or ceilings
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Bug: Sometimes the name of enchanted equipment ends with an extra "and"
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Bug: Sometimes when jumping up onto a ledge the player clings to the ground strangely
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Bug: Enemy footwear wasn't generating as the right type
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Bug: Pressing [delete] prompts the "are you sure you want to delete this file?" dialog even when no selected file exists
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Bug: Defeated Bosses display the wrong icon on the timeline for the Tank and Bear
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Bug: Shop door passwords aren't always consistent between level seeds/saving and loading
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Bug: Grumbuls in the Tank Fight will sometimes contantly generate "?"s above their heads
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Bug: Issues with controllers and keyboards stealing each others' input in co-op
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Bug: Campfires in Grumbul Forts draw behind the walls of the forts
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Bug: Weapons sometimes spawn as default templates 'small weapon', 'cutting weapon' etc.
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Bug: Equipment with telepathic enchantments is missing the "of empathy/telepathy/sensing" part of the name
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Bug: Shop passwords are sometimes too obscured by background elements to be of any use
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Bug: Doing a Daily Run after a normal run won't reset the internal floor/run time, making the timeline weird
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Bug: Quitting in Generous mode on Floor 1 creates a save summary with the wrong class name and hp
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Bug: Catacoins earned in the Daily Run aren't added to ones Catacoin total
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Bug: Overwriting another save when saving a recovered game in Co-op doesn't work
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Bug: Shopkeeper doesn't target player upon being lit on fire
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Bug: The wrong level music plays after loading games, sometimes
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Bug: View focus on breaking ice barriers is weird and impacts performance poorly
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Bug: Armor of reflection doesn't properly deflect plague flies
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Typo: The loading screen subtitle for the twins has an errant "#" in it
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Typo: Armors "of the Ghost" were misnamed "of Dreams"
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