0.2.13c!
Happy Thanksgiving! Have an update.
New
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You can now toggle on and off the different tiers of weapon skills via the "traits" menu
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Added ability to ban spells in VS mode
Changes
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Claw arm now replaces third combo attack with grab move, like other prosthetic arms
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Increased VS mode win condition from "first to 3 kills" to "first to 5 kills"
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Removed fishanha ability to crit
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Made the timing of humanoids' three-hit attack pattern much more forgiving
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Altered the ability of Powered Arms: They now shoot lasers and slightly auto-target nearby enemies
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In Co-op, the "telepathic" status effect now only highlights enemies on the affected character's split-screen
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Slight minor alterations and improvements to the UI here and there
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Increased cooldown time between Ogo attacks
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Eeols now take extra damage from Push and Break cast by swallowed creatures
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Normal Bear has a new, better death animation
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Dead players appear as ghosts now on the level generation screen in Co-op
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You can now blast through the fragile ice passages in the AC with Breakthrough
Fixes
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Crash: Various menu-related crashes in Co-op
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Crash: Crash upon loading a game throwing a "boon_list" error message
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Crash: Various other crashes
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Bug: Casting Shadow Cloak to dismiss it will still siphon dark charges from the environment
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Bug: Can siphon dark charges from frozen corpses indefinitely
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Bug: Eeols can detect humanoid targets through walls
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Bug: Fixed several issues with prosthetic limbs
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Bug: Claw arms don't animate properly
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Bug: Sometimes reloading a game after dying results in a stage of solid blocks
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Bug: Bear doesn't awaken in co-op as long as the screen is split
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Bug: HP for ghost players in co-op sometimes displays as a non-zero value
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Bug: Ghost players can still be controlled and partially seen during level generation
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Misc: Improved performance of reaper's lingering slices
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