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Update v0.2 Released

Finally! After a much longer wait than we first anticipated, we are now happy to tell you all that v0.2 is out now and available for you to download. There's some tasty new content, so here's a little breakdown:

v0.2 Changelog:

  • New Game Mode - Defense

    Defense mode is a more traditional horde-style game mode where all 4 players must defend an objective for as long as possible, travelling out into the jungle where possible to collect supplies and equipment.

  • 4 New Defense Levels

    Four new levels for Defense game mode. Fishing Village, Mountain Checkpoint, Military Outpost and Old Market House.

  • Singleplayer Mode

    We have made several changes to make a solo-play experience more forgiving by adjusting spawn levels and item drops. We have also introduced a new item to help survival

  • Hunting Knife

    When equipped with a hunting knife, you have the ability to kill a demon once they have jumped you. This is a one-use item and can be found dropped around the jungle. In singleplayer mode you will start equipped with several.

  • New Demon Type

    Making more of presence in the jungle now are a new type of demon. Smaller, faster, more agile but less dangerous than their bigger brothers, they dart out of the vegetation and knock you to the ground, leaving you vulnerable to further attack.

  • Spectator Mode

    Watch your friends fail or succeed or be true heroes and revive you with the new spectator mode. Left-click to cycle through players and Right-click to switch between free camera or locked.

  • Voice Chat In-Game

    Press T to chat with the other players in-game.

  • Update to Unreal Engine

    Updating to the later versions of UE4 has brought a number of improvements and optimisations.

  • GPS Unit

    The GPS unit can be used to find objectives and useful checkpoints. If somebody is out to scavenge weapons, give them the GPS so they can find their way back!

  • Re-work of Objective Mode

    Objective mode has been altered. Originally, there were checkpoints which you could capture which gave you bonuses.. We found that actually these were confusing so we have now stripped them out and just made those areas more valuable for supplies. We have also reworked the introduction video and is now a little clearer.

  • Fixed Level Holes

    There are always sneaky level holes! We've blocked up quite a few... Hopefully all of them.

  • Fixed Swarms and Spawners

    There was a strange issue with spawners and swarms where they weren't escalating correctly. It was hard to gauge difficulty levels but now you should see a significant difference.... Good luck!

  • Foliage and Jungle Optimisation

    We have stripped out all the jungle and replaced them with UE4's foliage tool. Should look and feel virtually the same, but is now more dense and should increase performance.

  • Bug fixes and Optimisations

Thank you all for your patience, let us know what you think of the new update. We will be doing smaller, more regular updates so stay tuned for what's to come. New features in v0.2a will be new in-game GUI, fully optimised Flare and a new system for sub-machine guns (plus the usual bug fixin'! :D)

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