Version 1.0
This is it! We've made a few more adjustments since 0.9.7, and made sure it works properly. Unless there are any new issues, this will be the version everyone gets to play on Tuesday!
Changelog: Added:
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Added a rock formation obstacle that got left out in previous builds.
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Added visual feedback to selected abilities on game pause.
Changed:
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Changed the Bobcat and Gila variant colours a little.
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Changed the unlock received for defeating the boss to include a Gila.
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Nerfed the Keeper unlock units.
Fixed:
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Fixed MCV HP not displaying correctly.
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Fixed clicking through item/unit swap screen.
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Fixed unit sidebar not updating correctly in map.
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Ramming should no longer be exploitable when target cannot move.
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Attack/move marker should no longer be visible in the main menu after game over.
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Fixed map offset issue causing MCV to be placed in the top-left.
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