Patch 1.11
Small quality life changes and bug fixes.
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End-game cutscene is now skippable.
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Azurel platforms soul collision fix.
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Charrer in library replaced with a conving.
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The attack hitbox now instantly rotates, instead of having a transition. The visual will stay the same.
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Vale cave distortion wall moved slightly.
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Can't melee fogwalls anymore.
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Dark Annihilator is now correctly shaking on all difficulties.
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Post-Amethyst dialogue in the village skippable.
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Fixed issue where you would attack and shoot at the same time in the vale.
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Underworld portal fixes.
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Twin Orc portal colission fixes.
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