Patch 1.05 is Released
Please back up your saves. There is a post about this on the forums
This is primarily a balance and bug-fix patch, but will also convert your global setting and option to a new format. Should you experience any form of issues with the new format, please make a post on the forums. This shouldn't affect your saves at all.
General
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The main source of corruption was through a compression extension. We have removed all forms of it, both in saves and global variables. When you load up game your saves should convert to an uncompressed format. As a result, saves should no longer corrupt nearly as often, even during crashes or BSOD. It never hurts to back up your saves just in case, as always
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Screen shakes have been reduced in multiple events.
Terrestrial Vale
The background islands in Terrestrial Vale should now move properly.
Modified a jump in Terrestrial Vale that was too difficult.
Underworld
Laser bug on Ancient Constructs should be fixed.
Acropolis of Anguish
You can now get back from the Corrupted Weapon chest.
Twin Orcs should now trigger an enrage every two volleys instead of three.
The shield enrage of Twin Orcs should no longer bug out on Demon Mode.
The shield enrage has been made shorter.
Twin Orcs have had their HP reduced slightly.
Path of Decay
You should no longer be placed outside of the map if you backtrack into AoA.
The cutscene with Azurel should no longer trigger multiple times if you walk back without skipping it.
You should now save properly even if you don't skip Azurel's cutscene.
Azurel's new attacks will now trigger earlier.
The priority and frequency of Azurel's attacks have been modified.
Azurel's HP has been moderately increased.
When you defeat Azurel her effects should now disappear properly.
Heart of the Baneful
Heart of the Baneful should now have a proper title card.
Jeh'Oul's cutscene should now trigger properly on lower graphical settings.
Jeh'Oul should now stomp properly (hitbox was too small).
Jeh'Oul should now heal properly during enrage.
Jeh'Oul will now get stronger with each enrage.
Jeh'Oul's HP has been increased.
Impaling now does a higher percentage.
Upcoming:
- We've noted some fullscreen issues with players using monitors not at 16:9, and have posted some minor work arounds. We're looking into a potential fix. There's also an issue with the fullscreen setting not saving properly on restart.
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