Tipsy Tarantula v14 - Patch 03.04.2017 - Part 2 of 2
Barraki tripped the tripbeam running for the exit. Don't be like Barraki.
PART 2 OF 2
Force Psyker, Engineer, Prototype and Smuggler abilities!
Force Psyker
Force Energy
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Now regenerates at a set rate of 5 per turn. Abilities and passives can accelerate regen.
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Guardian
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The Guardian tree has received a damage boost and improved power to defend allies.
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Aegis Strike damage increased and removes shields from each target (Rank 2).
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Mirror Prism damages all enemies when it shatters.
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Spirit Armor (Rank 3) now regenerates Force Psyker health when it is low.
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Inner Peace (Rank 3) now provides a powerful heal if struck by a deathblow.
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Condemn now grants Force Energy when purging enemy buffs and smites a for at Rank 3.
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Purity Prism deals damage to enemies each time it absorbs a debuff and can direct debuffs to enemies at Rank 3.
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Manifest Spirit now gains charges when you generate Force Energy.
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Sentinel
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Barriers now draw strength from the current health of the Force Psyker and decay in strength each turn. Healthier Force Psyker = healthier barriers.
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Inner Balance now boosts your damage when Force Energy is high, and regenerates Force Energy faster when it is low.
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Barrier Prison deals damage on attack, damage each turn (Rank 2) and AoE damage when it shatters (Rank 3).
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Manifest Destiny is now charged by creating barriers on allies, passively strengthens all barriers (Rank 2) and grants an infusion of Force Energy (Rank 3).
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Berserker
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Force Hammer critical hits Shock the target.
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Fists of Fury (Rank 2) has chance to Shock the target and critical hits against Shocked targets deals damage to adjacent enemies (Rank 3).
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Mind Bullets no longer drains all Force Energy but fires a set amount of bullets. Spreads Shock to other targets (Rank 2) and deals bonus damage to Shocked targets (Rank 3). Pewpew!
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Inner Turmoil now boosts damage when your health is low, boosting higher as health drops.
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Shattering Blow now gains bonuses if the target is Vulnerable and crits make targets Vulnerable (Rank 3).
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Spirit Onslaught boosts crit until a crit occurs and can heal the Force Psyker (Rank 3).
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Manifest Rage is now charges by scoring crits on fools and deals increased damage.
Engineer
Jigawatz
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Junk has been replaced with Jigawatz generated by the Engineer’s mechsuit. Engineers everywhere have found this more practical than carrying junk around.
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Constructor
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Constructor summons have all gained some capacity to apply Blind, Shock, Burn and Stun effects to enemies.
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Special Delivery now also applies a random debuff to damaged enemies.
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Twofer now provides damage boosts to the cloned construct and the original.
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Master Builder now provides elemental resistance to constructs.
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Rigger
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Rigger abilities now power down and refund their Jigawatz if unused on your turn.
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Base malfunction chance for all Rigger abilities reduced.
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Rumble Pack builds damage and malfunction chance slower.
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Railgun deals increased damage.
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Ornery now grants a small amount of healing each turn and can heal the team at Rank 2.
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Overshield now gain charges when you generate Jigawatz and provides superior elemental resistance to all allies without redirecting damage to the Engineer.
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Upgrade now gains charges as you generate Jigawatz and provides a stacking permanent damage boost and damage reduction for the duration of combat.
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Bolty
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Bolty max health and threat reduced and gains dodge at Rank 2.
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Rocket Elbow now Shocks the target on impact.
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Strafe crits Blind targets.
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Shotblocker (Rank 3) now heals Bolty each turn while intercepting attacks.
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Built Real Good now provides passive healing for Bolty at Rank 3.
Smuggler
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Dirty Moves
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Explosive Trap is now Volatile Trap, deals increased damage and can Burn enemies.
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Flash Bang now applies stacks of Blind and can no longer hit allies.
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Timed Mine damage boosted and can Stun (Rank 2) and instantly kill common enemies (Rank 3).
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Bag of Wonders artifacts have gained new powers and Stun all enemies on use (Rank 3).
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Gunslinger
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Akimbo now grants a 2nd attack for 50% weapon damage when using a Weapon Ability with a pistol instead of doubling attacks. Gunslinger abilities have had damage boosted to compensate.
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Trick Shot base damage increased, number of bounces decreased, but bounces extra times after a critical hit (Rank 3).
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Fan the Hammers now grants dodge in addition to damage bonuses (Rank 3).
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Buddy Shield (Rank 3) now grants a large damage reduction to you and your meatshie- er, ‘buddy’.
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Showdown (Rank 3) grants a large damage boost for several turns. If it ain’t dead, it will be.
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Cheap Tricks
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Damage maximums for all Cheap Tricks abilities increased.
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Coin Toss damage boosted, stacks Bad Luck (Rank 2) and terrible things occur (Rank 3).
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Mug damage reduced, chance to steal items reduced until Rank 3, then greatly increased.
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Bounty now makes the target Vulnerable and heals the bounty killer (Rank 3).
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Roulette heals the Smuggler for damage dealt (Rank 2).
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Double Down grants Regeneration at Rank 3.
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Slot Machine damage boosted and debuffs with Blind, Fire, and Vulnerability.
Prototype
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Annihilation
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Arm Cannon gains bonus hit at Rank 2.
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Thunderclap inflicts Shock when purging a buff at Rank 3.
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Haiku.exe grants allies Regeneration at Rank 3.
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Target Lock now causes your obsession to deal less damage to you (Rank 2) and if they survive, the damage buff persists without nerfing damage to other targets (Rank 3).
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Safety Protocols now heals each turn at Rank 3 and has a reduced malfunction rate.
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Hunter Killer has been redesigned and now writes enemies you encounter to memory. Gain a stacking crit and damage buff each time you encounter an enemy in memory.
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R.A.M (Rank 3) grants debuff immunity while active.
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Termination
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Get Down now Blinds the enemy at Rank 3.
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Adaptive Armor now allows Armor to block elemental damage at Rank 3.
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Aegis Mode provides damage reduction to allies while it lasts.
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Reason (Rank 2) has a chance to Confuse enemies.
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Relentless (Rank 3) passively heals the Prototype each turn.
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Termination (Rank 2) clears all debuffs from the Prototype.
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Mutation
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Chaotic Shot (Rank 2) crits will Blind, Shock, or Corrupt the target and deal bonus damage if the target is already afflicted by all of these effects (Rank 3).
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Assault base damage and number of attacks reduced.
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Core Dump (Rank 2) will Blind, Shock or Corrupt foes and heals for each charge (Rank 3).
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Mut.exe grants Haste (Rank 2) and heals (Rank 3) for each replaced malfunction.
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Chaos Model (Rank 2) has a random chance to randomly clear a random debuff from you and deal increased damage when you shutdown (Rank 3).
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H.A.M damage and attack count reduced. Still does a ridiculous amount of damage
COMING SOON
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New abilities and buffs for enemies.
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Info Log improvements and lore info for factions.
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Hotfixes! Woohoo!
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More cool stuff!
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