August 20th Game Update
Greetings, wizards and witches! We've just pushed a small update to Magicmaker which should be available immediately. If you are having issues receiving the update, exit steam and relaunch. A big thanks to our community for helping us identify these issues!
Aug 20 2016 - Patch Notes
GAMEPLAY CHANGES:
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Adjusted material tooltips for clarity and consistency
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One-Sided Coin's explosion radius now scales with material grade and multiple copies of it.
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One-Sided Coin's explosion damage now scales stronger with spellpower
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Added options to adjust screen shake
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When loading recipes containing an unavailable material grade, the next highest available grade will be slotted
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Added secrets
BUG FIXES:
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Fixed a bug where Explosive Powder laser spells were doing 10x their intended damage
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Fixed an issue where the Forest Boss's Pollen Laser would scale into negative values in NG+
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Magic Boomerang robe effect will no longer knock back objects that are intended to be knockback immune
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Fixed an issue that caused the Final Boss to despawn if is knocked off screen
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Bazel's Hourglass of Regret no longer warps the player through anti-teleport walls
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Fixed a crash caused by charming goblin wizards using Illusion Dust
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Fixed a bug where Extract of Monday's robe effect's damage was being multiplied in the Super Murderfest challenge
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Fixed a crash on WINE on OS X
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Fixed a typo in the Halloween Quest
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