December 17th Game Update
Greetings, wizards and witches! An update for Magicmaker is now available, which fixes several bugs. We hope you have a magical holiday season!
Read on for the full details.
Dec 17 2015 - Patch Notes
GAMEPLAY CHANGES:
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Added left-handed mouse options
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Giant Cobra miniboss is now completely immune to knockback
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Turret Flowers are now affected by knockback
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Midnight desert and sunset jungle backgrounds have been added to Temple Zone difficulties 3 and 4 respectively
BUG FIXES:
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Re-added Windows XP support
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Actually fixed the green crystal chest bug this time
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Lightning Rod's robe effect now works properly when walking on walls with Sticky Slime.
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Fixed a bug where trying to bind the arrow keys would work, but the keys would be improperly labeled as "INVALID KEYBIND"
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Fixed a bug where Fairy Wing laser spells were doing less damage than intended
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Fixed a bug where you would have zero ammo available if you picked up a quiver in the plug and play challenge
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Tonna bricks + Sticky Slime projectiles now obey gravity until they begin follow walls
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Fixed an issue where spell names would become miscolored through renaming
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Fixed an issue where the temple vault in the bachelors difficulty mission was unlocked at the start of the mission
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Adjusted spacing issues in the UI options menu
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Fixed a music loop stutter in the associates difficulty Desert Zone
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Fixed a case where you could no longer progress if you enchanted your wand in the tutorial and then quit out
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Fixed a bug where the screen would occasionally just go all white during the finale sequence
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Fixed a bug where rock lasers would sometimes make the screen go all white
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