May 28th Game Update
Hey wizards and witches! More bugfixes coming in! Thanks for helping us find and resolve these issues.
May 28 2015 - Patch Notes
GAMEPLAY CHANGES:
- Explosive Powder's AoE damage now scales based on how close the affected enemy is to the center of the explosion
BUG FIXES:
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Fixed several typos
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Harpy Feather spells now damage enemies flung into walls properly
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Fixed a machine-specific crash on the final boss
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Fixed an issue where you could teleport into a quest vault in the temple
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The final boss now properly scales into New Game+
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Adjusted Magic Boomerang tooltip
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Disabled Ninja Sword on Robe's ability to dash during cutscenes
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Recipe delete prompt will now inform you which recipe you are removing
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Deleting recipes from the recipe list no longer sometimes deletes the wrong recipe
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Ice Gargoyles now properly animate on low graphic settings
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Keys no longer get stuck deciding between two locks an equal distance from the key
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Adjusted buff stacking behavior
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Adjusted criteria for Magic Boomerang achievement
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Menus now display properly on smaller resolutions
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Fixed a crash related to Magic Boomerang's robe effect
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Fixed an issue that would cause endless cutscenes in the desert zone
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Players can no longer escape the tutorial, seriously, for real this time.
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Lasers now properly interact with objects during the final boss fight
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Charming ice no longer causes graphical issues
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Ghosts and Ice Gargoyles now play nice with stealth effects
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Giant Snowball's collision now more accurately reflects its appearence
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Treasure chests are now guaranteed to spawn in missions that require them
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Lasers now play nice with map illumination and vacuum cleaner spells
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Effects that require the player to stand still now work more consistently when standing on one-way platforms
UNDER THE HOOD:
- Improved performance of laser and light-affecting spells and effects
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