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Half-Life 2 20th Anniversary Update

Half-Life 2: Deathmatch Fixes

  • Fixed player model selection in the options menu.

  • Fixed slam not being able to be detonated if you were too close to a wall

  • Fixed view bob with the SMG equipped.

  • Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash.

  • Fixed missing sound effects for the Gravity Gun.

  • Fixed characters playing a missing animation when switching weapons while jumping and moving.

  • Fix weapons being invisible when being given another weapon of the same class.

Half-Life 2: Deathmatch Maps

  • Increased player spawn point count in many maps.

  • Fixed prop placement in maps that would allow players to escape the world.

  • Fixed floating props in dm_runoff.

  • Fixed the area portal on the blast door in dm_runoff causing the world to no longer render when the door was shut.

  • Added geometry to many maps where the player could see outside of bounds.

  • Fixed several areas where the player could see out of the world.

  • Moved the blue barrels in dm_resistance that you could pick up with the Gravity Gun through the chainlink doors.

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