Update 1.0.20 (story time)
Hi fellow Cosmonauticans,
this time we keep it short. It's story time and now you can enjoy the campaign. The space fight is still a bit wonky, but we're on it :)
Also many of you asked for the localized languages and for now these will be the additional languages for the final release: French, German, Russian, Spanish
The final release for Cosmonautica will be mid July. The exact date will come with the next update.
CHANGES in Cosmonautica:
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Campaign (Alpha State)
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More sounds and music
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New planet textures and shaders
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Reworked “Out of Order” asset
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GUI is ready for localized texts
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More colorful alien skins
FIXES:
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Reordered mainmenu, fixed transitions
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N.O.D.E taskmanager: swap tasks is working again
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Layout of popup window now more consistent
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Fixed room positions in Lucefloat (Cruiser II)
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New color scheme for ship icons
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More consistent colors throughout the UI
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Problems during smuggling
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Crashes after looting enemies
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Problems when using two shields during battle
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Crashes connected to socialising and upgrading Kitchen and Medibay
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Lightning effect after getting hit by EMP
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Missing tooltips
This is ongoing stuff we’re also working on and that will come with future updates:
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Balancing
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Localisation
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New missions and random events
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Improving the game for different screen resolutions
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Spacefight maneuvers fixing
Enjoy playing the campaign and please keep your feedback and bug reports coming. Also there's a pinned post for campaign related stuff and issues.
Thanks and kind regards, your Chasing Carrots Dominik, Patrick, Daniel, Patrick, Markus and Josef
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