Hardland Release 26 is available now!
RELEASE 26 UPDATE NOTES:
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Combat improvements:
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Characters should be able to hit their targets consistently with the new hit detection.
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Much cleaner weapon trails, 16 times more accurate than before.
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Camera shake effect upon impact to other characters.
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Player attack animations tweaked.
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Lock picking mechanic improved.
- It's faster to choose actions.
- Camera no longer bounces back and forth.
- Mansions have one level tougher locks.
- Quantity icon.
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New Mansion interiors:
- Cursed Mansion.
- Marquardt Mansion.
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Landmark changes in preparation for the main quests:
- Shipwreck on the shore in Barry's Field.
- Town of Fortuna separated from Barry's Field.
- Barry's Field and Town of Fortuna surroundings refined.
- New farm landmark.
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Baron Reynold Von Sparkle boss fight improved.
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Forgotten Folk rise from the ground animation.
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Skeleton Champion alert animation.
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Wild Boar spawn animation.
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More graveyard enemy spawners.
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Sneaking speed increased.
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Ghoul Merchant and Merchant corpses added to generator.
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8 low shelf configurations with randomized loot.
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4 curtain objects. (Black, Blue, Red, White)
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New fence pole objects.
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Player sliding bug fixed.
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Blacksmith quests fixed.
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Motion vectors fix.
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Companion load bug fixed.
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NPC label disappearing fixed.
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Small tweaks all over the place.
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