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Hardland Release 12 is available now!

After lots of work Release 12 is finally ready!

FEATURES

  • Massive improvements in the generated worlds.

  • 4x larger random world

  • Generation speed improved

  • New road system which can create main road, side roads and small paths

  • Improved draw distance and new faraway mountain to give better sense of scale

  • Infinite water plane which makes the sunsets that much nicer

  • Added new nature landmarks and improved old ones

  • Set of new trees and old trees improved

  • Set of larger houses

  • Additional version of blacksmith

  • Wind affects tree branches

  • Weather is completely dynamic everywhere

  • First version of random generated desert island

  • Witch sells transformation potions:

  • Butterfly potion

  • Chicken potion

  • Fox potion

  • Pig potion

  • Goblin Minion potion

  • Goblin Brute potion

  • Goblin King potion

  • Spider potion

  • Wood Elf potion (some are still unfinished)

  • Support for NPC signature animations:

  • Fisherman fishing animation

  • Blacksmith forging animation

  • Dungeon improvements:

  • Dungeons can have several floors

  • Boss floor at the bottom of the dungeon

  • Cave entrances in random world lead to dungeons

  • New rooms

  • More detail in old rooms

  • New roofs which can have holes

  • Building interiors, random generated and handmade

  • Random interiors can be found in the random world

  • Handmade interiors include:

  • Fisherman Dave's house

  • Larry's house

  • Combat improvements:

  • Player can dodge in any direction (consumes stamina)

  • Player can shoot vertically with ranged weapons

  • Enemies can track player during their strikes

  • Group battles are more dangerous

  • Goblin King is combat ready:

  • Butt-stomp attack

  • Can summon minions

  • New enemy: Goblin Brute - ranged and melee

  • New variant of Merchant

  • More legs for Spider

  • Lots of new items

  • Added shortcut portals to handcrafted levels

  • Way to Fortuna connects to Barry's Field and Old Path

  • Cobold Cave connects to random snow world

  • Level of detail system introduced

  • Carrying system improved

  • Camera tweaks

  • Map screen shows trees, buildings and some characters

  • Several quest glitches fixes

More good stuff to come in the next update!

  • Timo
Читать в Steam ↗

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