Drifting Lands V0.15 Closed Beta Update
New features & content :
- You can loot unique items in mission difficulty 5 or above. There are currently 31 of them with each very unique and game breaking changes.
- A few new waves and a new enemy ship for the second faction.
- Your saves have been reset (sorry we had to because of all the major modifications on loot), but you’ll have 50 000 credits to start your new game.
Improvements :
- New UI animation at the end of missions
- Animation and SFX added to the “Complete Mission” arrow to improve visibility
- Notifications are more clearly signaled when they appear with an animation and SFX
- Magnetic mortars and Magnetic spear SFX have been mixed down or modified
- The visual feedback when your ship takes damages has been enhanced
- Improved ergonomy on the skill selection page :
- Pressing B or RMB will cancel skill selection instead of leaving the page
- Pressing A or LMB on empty space will cancel skill selection
- You can now use the scroll wheel to change the skill page
- Missions are now complete when all enemies / mines AND bullets are out of screen or destroyed. You won’t get a “mission complete” before we’re sure * you’re alive and safe :)
- The computer voice for “Close Kill” has been removed.
Balance :
- Fire rate of Double Canons and Rail Guns have been very significantly improved
- Max focus level increase secondary modifier has been removed
- 3 new (not too) aggravating flaws :
- Focus max level decrease
- Shield cooldown increase
- Shield regeneration reduction
- Loot in mission is more evenly spread between categories. You’ll find CPUs and helmets more easily.
- Merchant will now sell more CPUs and helmets
- Merchant won’t sell rare objects anymore.
- Average loot level has been increased by 1 for Marauders and 2 for Sentinels
- A lot of enemy projectiles deal significantly less damages
- Combat Reflexes cooldown has been increased from 5 to 8
- Energy cost of Forked Fire has been increase from 12 to 16 /s
- Some minor tweaks have been made on the standard items requirements
Bugs :
- Fixed a bug where you could make objects disappear by dropping them from your inventory to your stash
- Pressing B to leave the pause screen will not trigger the B skill anymore
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