Patch 1.011
New/Balance
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Added a new setting for modifying the Minimap zoom level
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Affinity Berserk level 3 now grants lifesteal
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Enemy fireballs no longer emit embers
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ShopKeepers will now only aggro to non-player faction damage if the player is nearby and visible to them
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Post-processing no longer enabled by default
Bugfixes
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Fixed crash that could occur with Boss ShadowKnight AI
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Fixed crash that could occur with TikiMan ai
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Fixed crash related to certain status effects expiring
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Fixed alternate caves theme not unlocking properly.
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Fixed players being able to escape the final boss elevator sequence
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Fixed not being able to use a background that the host hasn't unlocked.
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Fixed Shopkeepers sometimes getting stuck in their back room
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Fixed Mimic idle sprite being slightly offset the ground.
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Boss Worm no longer triggers traps until aggrod
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Fixed a visual issue when opening the unlock menu while viewing a game-over unlock
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Fixed level exits sometimes being underwater
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Fixed an issue where Boss Shadowknight would float away when killed during a dash attack
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Fixed Trophy not unlocking upon completely beating the game.
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Fixed Catacombs enemies blocking the view of Spike Traps with their corpses.
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Fixed a handful of broken level generation rooms.
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Fixed Boss Necromancer doing nothing when sufficiently far from its minions corpses
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Fixed Divebomber projectiles procing block/evasion multiple times
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Fixed being able to emote while teleporting
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Fixed bug where progression information sometimes wouldn't properly display after a victory
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Fixed final boss being able to fall off the fight platform.
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OMP: Fixed an issue where rune orbs wouldn't disappear client-side.
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