Caffeine - Episode One - Update v118 for Windows
Patch Notes
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Fixed missing geometry in multiple areas.
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Now using Unreal Engine 4.10.
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Fairly large performance gain across the board.
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Fixed Vsync setting.
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Reduced draw calls in Level 6 & 7 to prepare for full VR support.
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Added and invert look option.
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Fixed issue where game would not start in Linux (missing executable)
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Optimized various areas.
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Replaced some reflection actors with ambient cubemap setups to increase performance.
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