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Caffeine - Episode One - Update v112 for Mac

The v112 update for Caffeine - Episode One has been released today for the Mac platform.

This patch brings the Mac version in line with Windows and Linux versions.

Thanks to everyone who has been working with me by sending in bug reports and suggestions, your help has been invaluable.

Update v112 For Mac

Notes If you experience low performance give disabled shadows a try, with this patch it still looks great but will give up to a 50% fps increase. If you are still getting any crashes please email support@incandescentimaging.net

Fixed

  • Major issue where the player could not move at all on launch.

  • Optimized shadow casting lights

  • Fixed sun light leaking when shadows were disabled (Game now looks great even without shadows!)

  • Updated to 4.9.2 engine base

  • Fixed some objects being culled before they were off screen

  • Fixed all known physics bugs

  • Fixed the player being thrown out of the elevator into space

  • Fixed shadow settings being reset when getting a checkpoint

  • Default settings on first run are now much better optimized with a 50% performance increase compared to the original defaults.

  • Optimized the number of shadow casting lights for a slight performance increase.

  • Added / Tweaked subtle bounce lighting to all toggle lights in the game.

  • Various performance tweaks.

Added

  • Opened up two rooms on level seven

  • Airlock on level five

  • Torch that does not break after 15 seconds

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