Third Patch Round
Hello puzzlers,
Here's a summary of our third (and very small) round of patches:
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Bug fix: Game gets stuck after the splash screen on some Macs.
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Bug fix: Level D-4 has an excessively large gap which allows for exploits.
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Bug fix: Maximum allowed time step was too large, so people with really low frame rates could walk through solid objects.
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Bug fix: Level perfectness stats and achievements were not ignored in speedrunner mode.
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Added a color scheme button on the home page, so people are less likely to miss it.
Happy puzzling!
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