Update #71
Hi! A bunch of new fixed and some new content has arrived. Let's go:
- Fixed material objects information window display;
- Fixed city information display on the map of Empire;
- Fixed incorrect economical issues history log loading;
- Fixed an annoying crash when you select incorrect tile on information layer;
- Fixed a rare crash while initializing main menu;
- Fixed a glitch when you could build new plaza over other plaza tiles;
- Fixed incorrect names and info about non-playable objects in your city;
- Fixed Linux crash when the game was launched from Steam and then was crashing while saving;
- Corrected fire animation;
- Corrected mouse cursor position calculation for different resolutions;
- Ceres' temple is now present on religion informational layer;
- Added paths indication for water supply informational layer;
- Added new textures for level 7 houses;
- Added new academy textures;
- Added option allowing to switch between old/new tax systems;
- Added farm meadows to map editor;
- Added default option to "cut forest for timber" for sawmills, can be turned off;
- Improved rocks textures;
- Improved ground textures under prefectures and engineering posts;
- Improved pathfinding algorythm;
- "Undo" action now reverts 1 last action only;
- Soldiers are now able to get salaries;
- Education/Taxes/Health/Religion informational layers now show respected employees paths;
See you soon. Get ready for more updates. Cheers.
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