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Игры по онлайну и скины по объёму продаж

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Меню

Update #19 (Build 68)

Hey!

Here we go with another big update which mostly contains stability fixes + a couple updates of the content of the game. Let's go straight to business:

  • Fixed full-screen mode for resolutions bigger than Full HD;
  • Fixed crashing while trying to load corrupted BMP/PNG textures;
  • Fixed crashing while trying to load corrupted WAV files (for Linux/Mac);
  • Fixed mouse pointer focusing in Windowed mode (for Mac);
  • Fixed video modes loading for Linux;
  • Fixed mouse pointer movement in Construction mode when keyboard keys are pressed at the same time;
  • Fixed accidental double click in Demolition mode;
  • Fixed a lot of crashes by tuning OpenGL context creation (for Mac and Android);
  • Fixed full-screen anti-aliasing;
  • Fixed full-screen launch for Linux after getting focus;
  • Fixed several crashes while processing keyboard presses in different circumstances (for Lunix and Windows);
  • Fixed mouse pointer position resetting in full-screen mode (for Mac);
  • Fixed RMB click processing for Mac;
  • Fixed OpenGL context focusing after switching to Home Screen on Android;
  • Fixed crashing after selecting the point of Legion patrolling;
  • Fixed incorrect calculation of enemies in your city which led to citizens' migration slowing down;
  • Fixed black & white screenshots saving;
  • Fixed incorrect calculation of culture level in cities with Oracles;
  • Fixed reducing crime bug when unhappy citizens appear in your city;
  • Fixed loading configurations of urban services;
  • Fixed incorrect counting of legions on the march, if one of the legions is of low morale;
  • Fixed crashing when some buildings are being built on the ruins of another;
  • Fixed roadblocks availability during missions;
  • Fixed position offset in the construction of docks;
  • Fixed slow game saving;
  • Fixed configuration switch between the new graphics and C3 graphics;
  • Fixed a rare crash when running in offline mode;
  • Fixed mistakes in calculation of costs / income in Adviser on Finance window;
  • Fixed counting working schools for the report of Adviser on education;
  • Fixed reduction of discontent in the city when a mugger appers;
  • Fixed appearance of animals on water tiles;
  • Fixed sound overdrive on Linux, if another pulseaudio device is being used;
  • Added textures for 5-6 levels of Homes and Hospitals;
  • Added new soundtrack by Kevin McLeod;
  • Improved textures rendering system accelerating rendering of elements of the game;
  • Improved objects selection on the map;
  • Festival history added for correct calculation of a new festival influence.

A lot of improvements were done and a lot are on their way, meanwhile, don't hesitate to tell us if you spot something like a bug or a crash or anything else.

And of course any help is appreciated and welcome.

Thank all of you.

  • Team Caesaria
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