Update #10 (build 60)
Hi!
Today we have a massive update with lots of new textures, bugfixes and more. Peep the changes below:
- Fixed calculation of religion level for temples with the gods;
- Fixed saving of animals and inactive objects (corpses, locusts) in your city;
- Fixed goods buttons - they are now properly displayed in the warehouse orders window;
- Fixed ground textures for desert;
- Fixed a memory leak while playing surrounding sounds;
- Fixed textures of footbridge;
- Fixed that rare crash when a resident appeares outside the map;
- Fixed ratings adviser - he now correctly evaluates the situation in your city;
- Fixed saving of building staff route if they are returning to their buildings;
- Fixed market and theatre textures offsets;
- Fixed farm tiles - they are now correctly displayed in the construction mode;
- Fixed an impact of fire/destruction settings set by the player on the building;
- Saved games time stamps are now displayed correctly;
- Added textures of vineyards (Andre Lisket + Il'ya Korchagin);
- Added textures of distilleries;
- Added textures of olive farms;
- Added textures of vegetables farms;
- Added textures of fruit farms;
- Added redrawn textures of warehouses and some goods (Roman Gavrilenko);
- Added English voice-over for the second mission;
- Added a preview of your city when you choose a saved game;
- Trade routes now work in free play mode as well;
- It is now possible to declare a warehouse a "shopping center", it changes the priority of chosing the building by merchants and tradesmen;
- Now the Emperor does not lower respect level during the first year of the game.
Hope you like the update. See you soon in the next one. :)
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