Update #4 (build 54)
Hey guys.
Winter is about to end and this is awesome. Today we release another big update with fixes and new content. Check this out:
- Fixed game launch glitch while Steam is offline;
- Fixed plaza textures;
- Fixed a game crash while rendering water supply layer;
- Fixed a glitch when enemy soldiers were stucking in an open road;
- Fixed the Emperor's satisfaction algorithm;
- Fixed several issues with some localizations & added new localized lines;
- Fixed farms glitch while switching camera angles;
- Market traders now won't buy goods which are stored by trade orders;
- In tutorial missions maximum houses level is now limited by 4th level;
- Fixed carrier position calculation (front/back) while drawing;
- Carriers will now deliver trade ordered goods to the warehouse in priority and only then to the factories and barns;
- Added base localizations for Ukrainian, Polish and Italian languages (thank you guys!);
- Added random meadows generation algorithm while playing a random map;
- Added camera fixing on a town entrance after launching a random map;
- Added a hotkey ("E") to switch between town's entrances/exits;
- Added new town setting - you can enable/disable barbarian raids (to spice up your game);
- Added gods dissatisfaction explanations for every god;
- Added warehouse textures;
- Added doctor's house textures;
- Added bathhouse textures;
- Additional textures for tutorial missions;
- Added notifications indicating new citizens mood;
- Added a day indication to the game date;
- Added an option to set "fires possibility" value;
- Added new event - "Mars patronage".
Special thanks to everyone who helps us to find bugs, fix localizations and the code itself. Thank you!
See you soon in another update.
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