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Меню

Build 1.9.8.1

  1. AL-1090 Add Counter For Matchmaking Screen

  2. AL-1081 Peasants not moving on Mission 1

  3. AL-1077 Hall Lair Default Spawn Location Inside, Units Getting Trapped

  4. AL-1076 Unable to select units coming out of moon lair

  5. AL-1075 Some darkness units spawning inside the building and not able to move

  6. AL-1074 Not possible to build Fortress and Blacksmith

  7. AL-1073 Wrong name for Moon Lair on peasant build list

  8. AL-1072 Darkness buildings with no construction preview

  9. AL-1069 Turn Main Menu Into Your Bitch

  10. AL-1067 [MAIN MENU] Fix Pegasus So Camera Zooms Into Top of Table for Multiplayer

  11. AL-1066 [MAINMENU] MatchMaking

  12. AL-1064 Home Button Not Working

  13. AL-1063 Settings Menu Not Working

  14. AL-1061 Player Messaging

  15. AL-1060 Peace Timer doesnt disappear

  16. AL-1059 Skirmish Mode Should be Steam Name

  17. AL-1056 [MAINMENU] Start Mission Button

  18. AL-1055 [MAINMENU] Skirmish Book Under Singleplayer

  19. AL-1054 [MAINMENU] Fly In Sequence

  20. AL-1052 Not possible to use Ether on building and units if Ether quantity is too high

  21. AL-1051 Archers not attacking if player keeps clicking to order an attack

  22. AL-1050 Options 'Restart' and 'Exit to Main' not working on pause screen

  23. AL-1049 Isn't possible to pause the game on tutorial screen

  24. AL-1048 Game isn't ending if mission is failed

  25. AL-1045 Minimap being shown on pause menu

  26. AL-1044 Building when being repaired is invulnerable to attacks

  27. AL-1043 No build preview for Altar

  28. AL-1042 Not possible to build archery range on first mission

  29. AL-1041 Tutorial Mission Broken

  30. AL-1040 Cannot Create Build Due to Compilation Errors

  31. AL-1038 Enemy units not hidden inside fog of war

  32. AL-1036 Skeleton warrior not moving to defend the base

  33. AL-1034 Create Stats Spreadsheet With Costs

  34. AL-1033 Apply Stats to Dawn Units

  35. AL-1032 Apply Stats to Darkness Units

  36. AL-1031 Game resolution too low immediately after opening game

  37. AL-1030 Add exit button for main menu so the player can leave the game.

  38. AL-1029 Add Delay Between Missions To Allow Mission Complete Audio to play or failure

  39. AL-1027 Game audio being distorted on Main Menu

  40. AL-1023 Buildings damage/destroy sfx

  41. AL-1016 Prison building counting as 3 in 'Destroy Morganas buildings'

  42. AL-1013 Pause screen not showing if player press 'Esc' button

  43. AL-1012 Cavalry unit model too big

  44. AL-1007 Create Morgana into an actual Unit.

  45. AL-1006 Fix all darkness units to actually move, attack, have weapons, etc.

  46. AL-1005 Sound issue with video if player clicks on Skip

  47. AL-1004 Possibility to pass camera tutorial using arrows or WASD

  48. AL-1003 Return button on Singleplayer option

  49. AL-1001 Units not moving if the player commands them too far

  50. AL-999 Moving Units Duplicate Acknowldgements

  51. AL-998 Camera Doesn't Rotate

  52. AL-996 Builders not building structures and only running towards them

  53. AL-993 Archers attacking enemies outsides their fog of war

  54. AL-992 No option or button working on Settings

  55. AL-991 Reimplement Archer Sounds

  56. AL-990 Intro Video Not Playing

  57. AL-989 Intro and Outro Timelines

  58. AL-988 Attack (3d) Audio Not Working

  59. AL-987 Implement Audio Clips

  60. AL-986 Make adjustments for pikeman for damage and other things.

  61. AL-985 Fix Animations for Pikeman

  62. AL-984 Newly created pikeman are spawned "inside" the terrain

  63. AL-983 Units moving through a cliff on mission 1

  64. AL-982 No collision on environment buildings on mission 1

  65. AL-981 Unit box selector with enemy Town Center softlocks the mission 1

  66. AL-980 Skeleton Archer not having a bow

  67. AL-979 Leave Just One Book

  68. AL-978 Cavalry units don't have line of sight to explore the fog of war

  69. AL-977 Population number breaking when population is a certain number

  70. AL-976 Zoom out option in tutorial requiring the fully zoom out + keep zooming out

  71. AL-975 Softlock while selecting units on tutorial

  72. AL-974 Fix Blur On Main Menu

  73. AL-971 Create Loading Screen After Match is Found and Skirmish Map

  74. AL-970 Create Finding Match Screen After Faction Selection

  75. AL-969 Update MainMenu to Pull in Save Data

  76. AL-968 Fix Video Timelines

  77. AL-967 Remove Old References SaveData.XML

  78. AL-966 Units not attacking enemies on mission 1

  79. AL-965 Tutorial for screen not decreasing Peace Time

  80. AL-964 3D Logo Updates

  81. AL-963 Loading Screen

  82. AL-962 Save Single Player Progress

  83. AL-960 Add kims audio to buildings

  84. AL-959 Add new 3d logo to main menu

  85. AL-957 Add Units to Charlies doco

  86. AL-956 Re Animate the peasant model

  87. AL-955 Work on Main Menu Scene

  88. AL-952 Peasants should search for other buildings to help finish

  89. AL-951 Settings option on Main Menu crashing the game

  90. AL-950 Single Player and Multiplayer options redirecting to the same game mode

  91. AL-949 Setup New Main Menu For Single Player

  92. AL-948 Begin framing work for Tutorial Mode

  93. AL-946 Check All Building Health bar locations

  94. AL-945 Fix Mini Map BackDrop

  95. AL-944 Move Intro and Outro Videos into Small Chapter One Scene

  96. AL-942 Town Center sound only stops playing if another sound is played

  97. AL-941 Box selection prioritizing units instead of unit + buildings

  98. AL-937 remove skip buttons all together.

  99. AL-936 camera background black not blue for videos

  100. AL-935 make sure that videos are its skipping on its own

  101. AL-932 Unit health bar not disappearing when being deselected

  102. AL-931 Unit spawn gathering point not showing on different types of camera zoom

  103. AL-930 Incorrect model/design for beacons

  104. AL-929 Widen and smooth out terrain for small chapter 1

  105. AL-928 Close button on building menu not working for workers

  106. AL-927 Unit portrait has the same image as previous selected unit

  107. AL-926 General hit sounds for Units

  108. AL-925 No limit where the units can walk on the sea/water

  109. AL-924 Player not able to build Archery Range on mission 1

  110. AL-923 Button Main Menu not working after failing/winning a mission

  111. AL-922 Remove unit health bar on cinematic videos

  112. AL-921 Create a full master list of audio needs. Things complete, still need work and completed.

  113. AL-910 Battle Tower Dawn Building

  114. AL-909 Darkness Docks Building

  115. AL-908 Dawn Docks Building

  116. AL-906 Player not able to command attack on units

  117. AL-905 Add Outro Video

  118. AL-904 Create Books for Main Menu Chapters

  119. AL-903 create video cuts for main menu

  120. AL-901 Dark Unit - Crab

  121. AL-900 Dark Unit - Demon Warrior

  122. AL-899 Dark Unit - Flying Demon

  123. AL-898 Dark Unit - Hell Hound

  124. AL-897 Dark Unit - Wendigo

  125. AL-896 Dark Unit - Werebear

  126. AL-895 Dark Unit - Warewolf

  127. AL-894 Building a stable locks the player from other actions (until mouse right clicking)

  128. AL-892 Game not pausing/stopping if it isn't on main screen (alt+tabbing)

  129. AL-891 Health bar clipping on unit model

  130. AL-890 Minimap not working correctly

  131. AL-889 Remove Merlin And Arthur Spawner

  132. AL-887 Cut Scene Walking on to the boat

  133. AL-886 Single and double click not working for units

  134. AL-885 Visual bug on starting area for Mission 1

  135. AL-884 Cinematic video not automatically skipping on mission start

  136. AL-883 Cinematic video not being shown on game start

  137. AL-882 Arrow launch and impact on different materials

  138. AL-881 Main menu not being firstly loaded on build 'development - dev'

  139. AL-880 Dark Unit - Skeleton Warlord

  140. AL-879 Dark Unit - Skeleton Archer

  141. AL-876 Some trees being selected on the start of Mission 1

  142. AL-875 Peace time on Mission 1 not decreasing

  143. AL-874 Aggressive units along the path of Mission 1 doesn't have movement

  144. AL-873 Church building softlocking Mission 1

  145. AL-872 Not able to pass mission 1, as 'Secure the camp site' isn't being triggered

  146. AL-871 When more than one civilian is selected, the build menu is blank

  147. AL-870 Merlin and King Arthur always being selected

  148. AL-869 Pathing issues after double click

  149. AL-868 Arrows being targeted above the enemies

  150. AL-867 Unit box selector not automatically disappearing

  151. AL-864 Update Fog Of War

  152. AL-859 Create a doco for tech trees, army trees, and others.

  153. AL-857 Remove Background Behind Mission Complete

  154. AL-856 Re Rig Merlin

  155. AL-854 Visual glitch after merlin and Arthur leave the cave

  156. AL-850 Pressing escape during a mission pauses the game but will not show a (temporary) menu, basically locking the player out

  157. AL-849 The units are already in a moving state while the cutscene for mission 1 is shown

  158. AL-848 For Units spawned in have them not run to a location, spawn them at that location

  159. AL-847 Fix Merlin Model

  160. AL-846 Finalize Missions For Single Player Chapter 1

  161. AL-845 Matchmaking System

  162. AL-844 Ensure Arrows Disappear After Hitting Unit

  163. AL-842 Add Mission Beacons

  164. AL-841 Wrap Up Mission 2

  165. AL-840 Wrap Up Mission 3

  166. AL-839 Replace Squad System

  167. AL-838 Camera Zoom In Min Height

  168. AL-837 Camera Zoom Out Max Height

  169. AL-836 Fixing Intro Scene

  170. AL-834 Increase Hit Box For Attacking Unit

  171. AL-833 Missions Stuck

  172. AL-832 Trees Floating In Air

  173. AL-831 Structures Menu

  174. AL-830 MOBS Should Fight who they encounter first

  175. AL-829 Need A Visual Cue For Attacks

  176. AL-828 Swordmen just Standing around For Some Reason

  177. AL-826 Archers Stop Attacking Other Enemies

  178. AL-825 MOBS Sometimes stop attacking

  179. AL-824 Archers Take Too Long To Respond

  180. AL-823 Start working on Skrimish mode

  181. AL-821 create Mission Complete and Mission Failure UI

  182. AL-819 Dark - Aviary

  183. AL-818 Dark - Battle Tower

  184. AL-817 Dark - Demon cave

  185. AL-816 Dark - Fortress

  186. AL-815 Investigate Library / Menu Scene

  187. AL-814 Create Missions

  188. AL-812 Create Icons for Dawn Faction.

  189. AL-811 Update Cave V2 for cutscene.

  190. AL-810 Updated Cutscene for singleplayer. Cave and Troops

  191. AL-809 Write out all the building sound references and unit references for audio.

  192. AL-808 Change Under Attack Sound to Horn

  193. AL-806 Arrows do not fire from the correct position but from the opposite side of the unit

  194. AL-801 Add the Aviary to RTS Engine.

  195. AL-799 Replace King Arthur Model

  196. AL-797 Concept Faction Icons

  197. AL-792 Import Hero - Arthur - RTS ENGINE

  198. AL-791 Import Hero - Merlin - RTS ENGINE

  199. AL-789 Objective Complete

  200. AL-788 Create End Mission Video

  201. AL-786 Pathfinding Issues

  202. AL-774 Random dawn troops you find in the world currently attack you, they need to become your friends.

  203. AL-773 Campaign Flow

  204. AL-772 Checkpoint Keeps Incrementing

  205. AL-770 Hero Unit Not Getting Attacked

  206. AL-768 Adjust and flatten paths for astar path finding.

  207. AL-766 Write a short description for each unit both from a sound perspective and wiki lore.

  208. AL-765 Finish videos for Kim for Sound Design

  209. AL-764 Work on Morgana

  210. AL-763 Can't Go Past Mission 2

  211. AL-762 On Focus Navigation Items

  212. AL-761 Enemy Spawning During Peace Timer and Then Disappears

  213. AL-758 Units Stacking

  214. AL-757 Mission Complete Sound

  215. AL-756 Chapter Failure Sound

  216. AL-755 Chapter Complete Sound

  217. AL-736 Darkness Sacrifice Pit - University

  218. AL-735 Dark - Stables/Hellpit

  219. AL-734 Dark - Siege/Forest Cave

  220. AL-733 Dark - Mage Tower

  221. AL-732 Darkness Lumbermill

  222. AL-731 Dark - Prison/House

  223. AL-730 Darkness Church

  224. AL-729 Fortress

  225. AL-728 Dark - Blacksmith/Forge

  226. AL-727 Skeleton Barracks / Graveyard

  227. AL-726 Aviary

  228. AL-725 Dark - Barracks/Graveyard

  229. AL-724 Dark - Altar

  230. AL-709 Wizards Tower

  231. AL-708 Church

  232. AL-707 University

  233. AL-706 Townhall

  234. AL-705 Stables

  235. AL-704 Siege Workshop

  236. AL-703 Sawmill

  237. AL-702 House

  238. AL-701 Blacksmith

  239. AL-700 Barracks

  240. AL-699 Archery

  241. AL-698 Aviary

  242. AL-697 Altar

  243. AL-696 Replace Peasant Model

  244. AL-693 Make sure fog of war is working correctly

  245. AL-692 Adjust Darkness buildings so they are correctly on the ground

  246. AL-691 Integrate Hero UI with merlin and Arthur

  247. AL-690 Menu Items Unlinked

  248. AL-685 UI Implementation with RTS

  249. AL-684 Review Darkness Structures

  250. AL-681 Figuring out Arthur and getting him game ready.

  251. AL-680 Adjust Main menu and single player menu to start the single player experience.

  252. AL-674 Finalize and Test Encampment Mission and Endgame Sequence

  253. AL-670 Adjust Wave Manager for Unit and Wave Configuration

  254. AL-666 Ensure Darkness Units and Buildings Function Correctly

  255. AL-653 Finalize Logic for Mission Win State and UI Transitions

  256. AL-648 Adjust Win/Lose State Logic and Implement Checkpoint System

  257. AL-643 Spawn and Manage Dawn Units Across Chapter

  258. AL-636 Create the player manager for the dawn units

  259. AL-635 Create music for video (story book)

  260. AL-634 Add the video that hannah is working on. (story book).

  261. AL-633 Hide UI during video and cutscene.

  262. AL-632 Create an ability to turn objects off and on per mission.

  263. AL-631 Add win and lose states for the single player.

  264. AL-630 Setup Transition between missions same map

  265. AL-629 Horn Sound to Signify Mission Transition

  266. AL-624 Darkness Faction Unit Animations

  267. AL-620 Creating introduction trailer for ingame single player

  268. AL-617 Sounds Pass List

  269. AL-616 Figure out King Arthur

  270. AL-615 Figure out Merlin

  271. AL-614 Create missions for single player game mode

  272. AL-613 Help Create player hub and other UI for the game.

  273. AL-612 Help create Icons for buildings Darkness and Dawn

  274. AL-611 Add new camera for in game cinematics / cutscenes

  275. AL-601 Stables - Helldogs

  276. AL-600 Aviary - Flying demons

  277. AL-599 Create Wizard Tower - Skeleton Mage

  278. AL-598 Church - Gothic

  279. AL-597 Create Sacrifice Pit - University

  280. AL-596 Using RTS Engine create the new faction type of Darkness

  281. AL-594 Implement The Darkness Faction

  282. AL-591 Create Darkness Structures

  283. AL-589 Optimize Structures

  284. AL-587 Remove Trees From Base Areas

  285. AL-586 Mesh Baker

  286. AL-584 Optimize Units

  287. AL-583 Fix Lights On Construction State

  288. AL-581 Add Ambient Lighting To All Structures Level 1

  289. AL-572 Adding Grunge to Ruins on Demo Level

  290. AL-566 Investigate Implementing FOW

  291. AL-565 Investigate Implementing Minimap

  292. AL-484 Remodeling of Shipyard Structure - Standard and Extended Versions

  293. AL-475 Upgrade and Redesign of House Level 2

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