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Игры по онлайну и скины по объёму продаж

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Меню

Patch 163

  • The exploration load screen now shows progress, galaxy size, difficulty and playthrough count (some of this only works for games started post-patch).
  • The tech lab screen now only shows modules belonging to the respective faction.
  • The key overlay should no longer kill the UI.
  • The 'kill clone' mission should no longer spawn in easy sectors.
  • 'Mine ore' missions should no longer be in sectors without asteroids.
  • Replaced the position indicator in the galaxy map.
  • Dragging the galaxy map can no longer start missions etc.
  • The missions in the exploration mode no longer change when reloading a save.
  • Fixed module attributes changing when revisiting a store.
  • Fixed modules disappering on the borders when adding/moving integrity enhancers.
  • Fixed incorrect faction-specialization to inventory associations. Unfortunately this fix mixes up faction shops for pre-patch saves.
  • Fixed leaderboard displays for maps 2-4. Pre-patch scores have been recorded correctly.
  • New Game+ galaxies should now have the same size as the last game. Works only with exploration games started post-patch. As a workaround start a new exploration with the galaxy size you want, go back to the main menu and resume the saved exploration game.
  • Simplified the exploration load/start screen.
  • Fixed left titan armor HP.
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