Update 1.13 - Fixes, Tweaks and new Campaign Mode
Battle Fleet 2 has just been updated to v1.13 and includes the following fixes and new features:
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Brand new campaign mode for the Pacific campaign: Clean Slate. This mode allows you to build your fleet from scratch instead of using the historical layout.
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Airfields and coastal artillery leave wreckage when destroyed instead of just disappearing like they used to.
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Destroyers now have 2 mid turrets that fire to both port and starboard, but can no longer carry a medium gun (which never made much sense for a small ship like that).
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Depth charge launchers have an increased firing arc.
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Multiplayer chat has an "incoming communication" message when the other player is typing.
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Kick button added next to player's names in multiplayer.
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General balance tweaks, improvements to AI and campaign AI.
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Fixed 0000 power bug.
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Fixed sabotage bug.
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Added label when a ship is sabotaged or has it's bridge disabled.
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Added "Unavailable" label to your territory ship list so you can quickly see which ships you can move.
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Fixes to localizations.
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Fixed airfield defend bug.
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Submarines retain their highlight diamond when zoomed in.
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Added ability to use +/- keys on the keyboard for zooming.
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Other bug fixes...
Let me know what you think of the updates or if you find any other bugs. Enjoy!
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