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Update 1.13 - Fixes, Tweaks and new Campaign Mode

Battle Fleet 2 has just been updated to v1.13 and includes the following fixes and new features:

  • Brand new campaign mode for the Pacific campaign: Clean Slate. This mode allows you to build your fleet from scratch instead of using the historical layout.

  • Airfields and coastal artillery leave wreckage when destroyed instead of just disappearing like they used to.

  • Destroyers now have 2 mid turrets that fire to both port and starboard, but can no longer carry a medium gun (which never made much sense for a small ship like that).

  • Depth charge launchers have an increased firing arc.

  • Multiplayer chat has an "incoming communication" message when the other player is typing.

  • Kick button added next to player's names in multiplayer.

  • General balance tweaks, improvements to AI and campaign AI.

  • Fixed 0000 power bug.

  • Fixed sabotage bug.

  • Added label when a ship is sabotaged or has it's bridge disabled.

  • Added "Unavailable" label to your territory ship list so you can quickly see which ships you can move.

  • Fixes to localizations.

  • Fixed airfield defend bug.

  • Submarines retain their highlight diamond when zoomed in.

  • Added ability to use +/- keys on the keyboard for zooming.

  • Other bug fixes...

Let me know what you think of the updates or if you find any other bugs. Enjoy!

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