Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

UI update v.11 live!

V.11 includes user requested UI additions for ease-of-use and a slew of other minor updates! Steam available, patches up, and full-games available for standalone download shortly, and GOG should be getting in tomorrow:

UI addition/suggestions:

  • Updated Spellbook and Warbook with procing information (numbered the every “X”)

  • Selecting [existing] save field no longer has blank save slot name

  • Tooltip updates for AI functionality update to reflect states (passive, aggressive, off)

  • AI-off — targets now continue to attack targets

  • Nobility crests ease-of-use update for various functionality, brainwashed now follow you longer

  • Racial traits now visually display in game feed when used, not just character sheet

  • Incantation ease-of-use update: curses now show up in game feed!

  • Rally and other on-start Warbook skills now even easier to use – now trigger when a character just attacks target (swings or shoots missile).

  • Missile damage additions now show up in Physical Damage

  • Traps now have a hover state for easier selecting when disarming

Other/Minor updates:

  • Ethereal weapon now adding [INT] mod where intended

  • Philosophy stat-check skill could display stacked amounts of stats for enemies if continually checked, fixed to display relevant only

  • post-polymorph armor set may not (visually) return as normal, fixed

  • Incantation for citrine now working as intended

  • Backup if something occurs wrong during saving/loading for NPC inventories – critical items will now always verify on load

  • A couple items could be ‘consumed’ if right clicked that shouldn’t have been, fixed

  • Various item description updates to reflect stats

  • Couple modifier issues with Zana Spell fixed

  • Cat and Bat Polymorph spell descriptions updated

  • Autopause now works with NPC’s that turn hostile during conversation

  • Darius’s fox now loads in correctly if saved nearby

  • Some traps didn’t save correctly before or after discovery, fixed

  • Companion Notol gains relevant XP like other companions when joining party

  • Fixed issue when polymorphing at the end of the game

  • Various art-tweaks and layering in maps

  • A dresser in Orf’s Bridge Inn now locked appropriately

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения