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What's New in Version 4.1.1: Game Recording & Bug Fixes

Sentinels now has integration with the Steam Game Recording feature, available in the beta version of the Steam Client.

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](https://store.steampowered.com/gamerecording)

This update has various modernizations to the low level game engine. The minimum supported macOS version is now Mojave 10.14+.

Plus, we're announcing Sentinels of the Multiverse 2, now in crowdfunding on BackerKit! Visit the campaign to learn more and pledge your support.

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This update also includes various bug fixes and improvements, including:

  • Fixed an interface issue with card play drag & drop when dropping on a card next to another card.

  • Effects that “immediately end your turn” no longer incorrectly allow you to use additional powers in some cases.

  • A War Torn Landscape now checks its end of turn conditions during hero turns in the other battle zone.

  • Effusion of Pain and Disintegrating Bastion now properly count heroes who were incapacitated by the damage.

  • Stone Shaper no longer stalls the game when you skip using an available magma crystal.

  • When you are prevented from drawing multiple cards, Swarm of Scarabs now displays a single message instead of a message for every card.

  • Training Simulator now works properly with the Aeon Men Deck in OblivAeon mode.

  • Fixed a damage preview issue that could occur when damage was being dealt at the start of the game (e.g. by Progeny).

  • Fixed a problem where Chokepoint could destroy a card and move it to her play area, but it would not be visible.

  • Reclusive Keeper's damage reduction effect no longer incorrectly applies to the other side of mission cards after they flip.

Steam Workshop improvements:

  • Launching the game via URL now works properly with Steam Workshop content.

  • Workshop Villain Team mode decks can now be individually set to Advanced/Challenge/Ultimate difficulty.

  • Referencing other Workshop decks in card body text can now be done using qualified identifiers.

  • SwitchCardsAction no longer causes the game to get stuck in multiplayer if a card source is not provided.

  • Drake's Pipes now handles increasing its power numeral properly.

  • Fixed a damage preview issue with irreducible damage being dealt to self.

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