What's New in Version 4.1.1: Game Recording & Bug Fixes
Sentinels now has integration with the Steam Game Recording feature, available in the beta version of the Steam Client.
[
](https://store.steampowered.com/gamerecording)
This update has various modernizations to the low level game engine. The minimum supported macOS version is now Mojave 10.14+.
Plus, we're announcing Sentinels of the Multiverse 2, now in crowdfunding on BackerKit! Visit the campaign to learn more and pledge your support.
[
](https://sentinelsdigital.com/2)
This update also includes various bug fixes and improvements, including:
-
Fixed an interface issue with card play drag & drop when dropping on a card next to another card.
-
Effects that “immediately end your turn” no longer incorrectly allow you to use additional powers in some cases.
-
A War Torn Landscape now checks its end of turn conditions during hero turns in the other battle zone.
-
Effusion of Pain and Disintegrating Bastion now properly count heroes who were incapacitated by the damage.
-
Stone Shaper no longer stalls the game when you skip using an available magma crystal.
-
When you are prevented from drawing multiple cards, Swarm of Scarabs now displays a single message instead of a message for every card.
-
Training Simulator now works properly with the Aeon Men Deck in OblivAeon mode.
-
Fixed a damage preview issue that could occur when damage was being dealt at the start of the game (e.g. by Progeny).
-
Fixed a problem where Chokepoint could destroy a card and move it to her play area, but it would not be visible.
-
Reclusive Keeper's damage reduction effect no longer incorrectly applies to the other side of mission cards after they flip.
Steam Workshop improvements:
-
Launching the game via URL now works properly with Steam Workshop content.
-
Workshop Villain Team mode decks can now be individually set to Advanced/Challenge/Ultimate difficulty.
-
Referencing other Workshop decks in card body text can now be done using qualified identifiers.
-
SwitchCardsAction no longer causes the game to get stuck in multiplayer if a card source is not provided.
-
Drake's Pipes now handles increasing its power numeral properly.
-
Fixed a damage preview issue with irreducible damage being dealt to self.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.