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Update 2.34.170 - Watch AI vs. AI & Missile Ship Patch

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  • Watch AI vs. AI: option for single player games to watch AI vs. AI games. In "Player Options" during game setup as "Watch AI vs. AI". Also supported by in-game editor.

  • Watching Games (Single & Multiplayer): option to select the player you want to watch, or everything visible.

  • Watching Games (Single & Multiplayer): more panels are now shown to be able properly watch humans and AI play.

  • Watching Games (Single Player): speed-control option shown for single player games.

  • Map Control: "God Mode" option added which allows all players, including players that watch, to control troops for a game! Available during game setup under "Game Options" and "Map Control".

  • Battle Map 01: "4-Player Alien" Match scenario added, i.e. alien vs. alien.

  • Campaign Maps: some comic slides updated (minor). Pixels and spelling was partly wrong.

  • Missile Ship (Balancing): shooting a cruise missile now costs '1' matter eath.

  • Balancing: Dolphins, Missile Ship & radar jamming troops & structures more expensive.

  • Balancing: Dog melee attack slightly weaker.

  • Balancing: Airfields regenerate troops also by default ditto Aircraft Carriers (can be turned off).

  • Graphics: Ship shadows updated for better 3D-effect.

  • Sound FX: effect for snatching enemy tech updated.

  • UI: Comic slides can now be file-dropped to the list of slides for a campaign mission.

  • Language: latest translations added - Thanks :-D

  • Maintenance: storing additional purchase info such as user & request ID in database for better lookup.

  • Maintenance: Age Signals integrated into Droid (for Texas, Brazil etc.).

  • Maintenance: IntelliJ and build system updated.

  • Maintenance: .gitattributes added for line endings.

  • Bugfix: Missile Turret cannot be place in a cave anymore.

  • Bugfix: Air troops such as airships can now also be attacked when hovering above a cave.

  • Bugfix: Power grids are only visible if we have vision, i.e. detecting enemy power grids not possible in shroud or fog of war.

  • Bugfix Crashes: when some of the graphical assets were not available anymore due to future changes.

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