Hotfix #5
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Fixed loop in Level 7 where you kept ending up in the same room
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First boss has considerably less health
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Greatly reduced hitboxes for vertical "instant death spikes"
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Changed some of the design in Room one of Level 5 to make the Sailor enemy less jittery
As always, if you come across a bug, don't hesitate to report it over at Dr.Green Bug report
Thank you!
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