Tallowmere: Now available in Finnish, German, and Japanese
14 August 2017 – Version 350
New languages:
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Finnish – translated by Tomi Turkki & Olli-Samuli Lehmus
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German – translated by Spiffosi, sePL, & John Westfield
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Japanese – translated by Teyon Japan
Thank you to everyone who has helped translate Tallowmere!
Housekeeping:
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Updated engine to Unity 5.6.2p4.
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macOS: Fixed an issue where the game would sometimes crash upon startup.
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Fixed an issue where controller icons weren't appearing in the Edit Controls menu for non-English languages.
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Fixed an issue where Lady Tallowmere's speech bubble wouldn't update during a boss fight if blood was disabled.
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Fixed an issue where Samuel's Challenge dates were always displaying in English.
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Fixed an error that would occur if you opened the Weapon Wheel before walking around.
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Fixed an issue during a boss fight where blood would instantiate in the center of the room rather than on the boss.
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Fixed an issue where combat log entries for certain bosses were incorrect.
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Minor translation text fixes.
17 September 2017 – Version 350.1
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Local co-op: Fixed an issue where interaction text could overlap the UI too far.
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Minor translation text fixes.
20 November 2017 – Version 350.2
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Fixed an issue where the game could crash if you died with the inventory menu open.
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Fixed an issue where a key could bounce into a corridor out of reach without getting pushed back.
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Local co-op: Fixed an issue where player names would overlap the High Scores UI.
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Android: Added support for the IPEGA PG-9055.
30 December 2017 – Version 350.4
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Tallowmere is now built with Unity 5.6.4p4.
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Fixed a rare issue where soul groups would never spawn.
2 January 2018 – Version 350.5
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Tallowmere is now built with Unity 5.6.5f1.
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Fixed some positional regression issues from 350.4.
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