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Tallowmere: Now available in Finnish, German, and Japanese

14 August 2017 – Version 350

New languages:

  • Finnish – translated by Tomi Turkki & Olli-Samuli Lehmus

  • German – translated by Spiffosi, sePL, & John Westfield

  • Japanese – translated by Teyon Japan

Thank you to everyone who has helped translate Tallowmere!

Housekeeping:

  • Updated engine to Unity 5.6.2p4.

  • macOS: Fixed an issue where the game would sometimes crash upon startup.

  • Fixed an issue where controller icons weren't appearing in the Edit Controls menu for non-English languages.

  • Fixed an issue where Lady Tallowmere's speech bubble wouldn't update during a boss fight if blood was disabled.

  • Fixed an issue where Samuel's Challenge dates were always displaying in English.

  • Fixed an error that would occur if you opened the Weapon Wheel before walking around.

  • Fixed an issue during a boss fight where blood would instantiate in the center of the room rather than on the boss.

  • Fixed an issue where combat log entries for certain bosses were incorrect.

  • Minor translation text fixes.

17 September 2017 – Version 350.1

  • Local co-op: Fixed an issue where interaction text could overlap the UI too far.

  • Minor translation text fixes.

20 November 2017 – Version 350.2

  • Fixed an issue where the game could crash if you died with the inventory menu open.

  • Fixed an issue where a key could bounce into a corridor out of reach without getting pushed back.

  • Local co-op: Fixed an issue where player names would overlap the High Scores UI.

  • Android: Added support for the IPEGA PG-9055.

30 December 2017 – Version 350.4

  • Tallowmere is now built with Unity 5.6.4p4.

  • Fixed a rare issue where soul groups would never spawn.

2 January 2018 – Version 350.5

  • Tallowmere is now built with Unity 5.6.5f1.

  • Fixed some positional regression issues from 350.4.

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