Solar War 1.11 released
Enhancements
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Added Casual and Super Elite difficulty levels. Casual completely disables time limits on missions.
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Info on number of crew on shuttles added to various tooltips as well as the Solarpedia
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Solarpedia and diplomacy windows now have more info on how council scores are determined
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Added -resetsettings command line parameter to skip loading the settings file Bugfixes
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Disabled crash saves while in battle, those don't work and the start of battle is autosaved anyway
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Removed "not implemented" message from Combat AI screen
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Fixed launch options not working on Linux
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