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Throbax TD update in calendar week 44 2017 - Final Levels Done!

Improvements

ːUghlar_bigː Update to MonoGame version 3.7.0.960 ːUghlar_bigː Add wave-number to next-wave-display. Done. ːUghlar_bigː Finish level 48 / 50. ːUghlar_bigː Finish level 49 / 50. ːUghlar_bigː Finish level 50 / 50. ːUghlar_bigː Add a visual mark to the spell-buttons that they are currently pressed (when casting or selecting). Done.

We are looking forward to you feedback! ːUghlar_fullː

Bugfixes

ːThrobax_Bubbleː Z-fighting of the hero resulting in a flicker of a ghosted tower. Done. ːThrobax_Bubbleː When selecting towers and selling them, the hero doesn't get re-selected once the towers are sold. Done. ːThrobax_Bubbleː When in spectator-mode the pin (show position) shows the name of the actual player, not the viewer. Done. ːThrobax_Bubbleː Double-click on lightning-bolt and poison-plume activates hit-overlay (red circles). ːThrobax_Bubbleː Click on lightning-bolt and poison-plume, when disabled because of recharge, gives a target-cursor. Done. ːThrobax_Bubbleː When spell is recharging and I click the spell button, the hero's casting-animation is started nevertheless. Done. ːThrobax_Bubbleː On certain resolution settings the textbox of the lobby-chat overlaps with the chat history. Done. ːThrobax_Bubbleː Saving of enemies is off when reloading. They seem to have different hitpoints. Done. ːThrobax_Bubbleː Saving problem: Enemies don't get shield back when reloading. Done. ːThrobax_Bubbleː Dirt-spawning propability of screwdrivers is way too high. Done ːThrobax_Bubbleː Sometimes, when attacking an enemy with the hero, the heroes A* goes to position (0,0). Done.

PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/ PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/

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