Update v0.6.5903 is out!
Today we have some new features to play around with, as well as a bunch of new content (and the usual bug fixes).
Features
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New Campaign Block - Checkpoint
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- Checkpoints can be used in a Campaign level to save progression
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- When a player dies, they will respawn at their latest checkpoint and (optionally) with the same weapons they had when they reached the checkpoint
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- Can be marked as a team-checkpoint, which will teleport all players to them when reached to keep all players working together at the same points, or individual and have each player respawning where they last reached
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Added Featured Maps - Some of our favourite maps will be featured from the main menu from time to time - if you want us to feature your map let us know about it in the Showcase Discussions
Content
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Added a bunch of new blocks to the Electro theme
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Added Relay ceiling fan
Fixes
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Bathyscape stairs and walkway tweaks
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Fixing some errors with crafting mode and
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Updating synching of block properties in crafting mode
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Horizontal merging blocks (e.g. pipes) working again
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Player no longer sinks into prop colliders
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Fixed exit block linking to other maps - You can create a multi-level campaign by linking one exit door to another level.
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