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Version 1.2.13

Changes, New Features and Balancing

  • Newly started or resumed multiplayer conquest games are now paused so you can have a look around before time starts ticking.

  • Option to allow multiplayer conquest to be paused by any one player.

  • Sponson clip increased from 1 to 2, and light sponson clip from 3 to 4.

Fixes

  • AI should no longer repeatedly build and scrap universities.

  • Fixed yet another pathing issue on Arch Linux. Advice for modders and fleet creators: only use letters A-Z, a-z, 0-9, -, and _ in ship names to be safe.

  • Background landscape in monster nests now always matches foreground landscape.

  • Fixed layout of multiple exclusive technologies in zoomed-out research screen.

  • Peace movement event in H&V now goes away if the war ends.

  • Fixed missing cultist sniper message.

  • Fixed German text layout issues.

  • New charges like triangle now display correctly in the decals list in the ship editor.

Modding

  • Boolean Bonusables now support cases.

  • Decals now have emitters that work the same as module emitters.

There is also now a new wiki for the game. There isn't a lot of information on there yet, but there's some useful modding guides and a collection of lore, and with your help, it can grow as a resource.

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