Version 1.2.13
Changes, New Features and Balancing
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Newly started or resumed multiplayer conquest games are now paused so you can have a look around before time starts ticking.
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Option to allow multiplayer conquest to be paused by any one player.
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Sponson clip increased from 1 to 2, and light sponson clip from 3 to 4.
Fixes
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AI should no longer repeatedly build and scrap universities.
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Fixed yet another pathing issue on Arch Linux. Advice for modders and fleet creators: only use letters A-Z, a-z, 0-9, -, and _ in ship names to be safe.
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Background landscape in monster nests now always matches foreground landscape.
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Fixed layout of multiple exclusive technologies in zoomed-out research screen.
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Peace movement event in H&V now goes away if the war ends.
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Fixed missing cultist sniper message.
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Fixed German text layout issues.
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New charges like triangle now display correctly in the decals list in the ship editor.
Modding
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Boolean Bonusables now support cases.
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Decals now have emitters that work the same as module emitters.
There is also now a new wiki for the game. There isn't a lot of information on there yet, but there's some useful modding guides and a collection of lore, and with your help, it can grow as a resource.
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