Rats are Getting Squished!
Development of the traps is coming along great! I have almost finished the the testing of the trap mechanics, only a few more small implementations to work through.
I plan to get the update out next week, barring any large issues. So you can start trapping critters yourselves!
Again this may seem like a long time and a lot of work for only a few traps as content. But as I mentioned before, for this update I have implemented some complex item and inventory mechanics which will make interacting with items for all future content much more immersive!
The traps for the next update are the first test and implementation of these mechanics.
I will of course talk much more about this after the content is released.
Stay Tuned!
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