Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Announcing: Permanent Terrain Deformation for "Hearth and Home"!

1 / 1 · 100%

I am happy to announce that the initial implementation of permanent terrain deformation in the game will be coming in the "Hearth and Home" content!

With this, you can use a "shovel" tool to either raise or lower the terrain in the game. This will allow you to shape your homestead or village land into something more useful and to more accentuate your living area and create flatter farmland.

You can also level out the land to place larger structures.

Shaping the terrain of course will take some time, and you can only shape it to a certain angle (you cannot build "spikey" mountains, and cannot dig down to the depths of hell ;) ).

However, you will be able to create some very nice layouts for your new hovels in the next update!

When this releases in the update, please keep in mind this is only the first iteration of the terrain deformation mechanics. Implementing this was very complex and I will continue to develop it. But I really want people to start playing around with it!

With this finally completed, after a little bit of cleanup work on the terrain deformation code, the last step is the actual implementation of the houses! Each house has a unique way of being built, some with their own unique resources that needed to be harvested (snow for an igloo for example). So I will be working on these next. I am working as quick as I can to get this content out, but there is a lot of work to it :)

Stay tuned!

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения