UPDATE 0.64.4 - SAWMILLS!
Well guys, this is the 0.64 update. We've focused on clearing more and more minor bugs, as well as adding some features for those players who stick a little while in-game and manage to get medium and large size village. So here we go again:
UPDATE 0.64
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Bug Fixed: Boats stuck in the menus.
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Bug Fixed: Boats stuck in land will break. (This happened when creating new land on top a boat)
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Bug Fixed: Requirements for the tailor shop has been corrected.
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Bug Fixed: Small glitches in the transportation of resources.
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Added new STRUCTURE: The Sawmill. The nearby cut trees, will go there to be processed. Improving the production by two. (Similar mechanic as the Windmill.)
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Added radius of working distance to the foresting tower.
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The starting butchering level was set to 5 by default, hope that might help people figure out it works.
UPDATE 0.64.4
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Added the new Logo to the main menu.
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Bug Fixed: Saplings planted on top of sawmills.
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Bug Fixed: Radius of the foresting tower. (It affects the chunk, not the particular tree location)
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Bug Fixed: Trees outside the sawmill radius not being harvested.
Next patch we will be focusing on re-organizing the Menus in the user interface. a Hope you guys enjoy, and discover how to improve the wood production in the mid-late game. And, as usual, if you find any bugs, leave them in the "Bug Report" Section in the Community Hub! To read the update history, go to:
http://steamcommunity.com/app/342970/discussions/4/
The Patagoniart Team
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